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authorskal <pascal.massimino@gmail.com>2026-03-10 20:42:32 +0100
committerskal <pascal.massimino@gmail.com>2026-03-10 20:42:32 +0100
commit3547424b8c5f3884f84d16fb3f08b47965d62428 (patch)
tree18cfcc23fad133a9cf2e84ba4fb77b1d5826ff8a /doc/COMPLETED.md
parent7ca40818e3d0401f97efae6fe876038df4f5bd00 (diff)
ntsc: factor common code into snippet; add RGB and YIQ input variants
- Extract shared NTSC logic into render/ntsc_common.wgsl snippet - sample_ntsc_signal() hook decouples input format from processing - ntsc_rgb.wgsl: RGB input (converts via rgba_to_luma_chroma_phase) - ntsc_yiq.wgsl: YIQ passthrough for RotatingCube output - Add NtscYiq WgslEffect thin wrapper; register both in tests handoff(Claude): NTSC refactor complete; NtscYiq ready for timeline use with RotatingCube. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -31,7 +31,7 @@ Completed task archive. See `doc/archive/` for detailed historical documents.
## March 2026
-- [x] **NTSC post-process effect** — Fisheye distortion + NTSC scan-line simulation as `WgslEffect` thin wrapper. Files: `src/effects/ntsc.wgsl`, `ntsc_effect.h`. Tests: 35/35.
+- [x] **NTSC post-process effect** — Fisheye distortion + NTSC scan-line simulation as `WgslEffect` thin wrappers. Common logic in `render/ntsc_common` snippet (`sample_ntsc_signal` hook). Two variants: `ntsc_rgb.wgsl` (RGB→YIQ internally, `Ntsc`) and `ntsc_yiq.wgsl` (YIQ passthrough, `NtscYiq`, for RotatingCube output). Files: `src/effects/ntsc_rgb.wgsl`, `ntsc_yiq.wgsl`, `src/shaders/render/ntsc_common.wgsl`, `ntsc_effect.h`. Tests: 36/36.
- [x] **Scratch post-process effect** — Film-scratch overlay effect. Scratch logic extracted into reusable snippet `src/shaders/render/scratch_lines.wgsl` (`#include "render/scratch_lines"`). Applied to first two timeline sequences. Tests: 35/35.