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authorskal <pascal.massimino@gmail.com>2026-02-13 23:17:42 +0100
committerskal <pascal.massimino@gmail.com>2026-02-13 23:17:42 +0100
commit6fa9ccf86b0bbefb48cefae19d4162115a3d63d3 (patch)
tree529f68a33d9e4dcc8e473ed604c0bfb6f6f2704f /doc/CNN_TEST_TOOL.md
parentf81a30d15e1e7db0492f45a0b9bec6aaa20ae5c2 (diff)
CNN v2: Alpha channel depth handling and layer visualization
Training changes: - Changed p3 default depth from 0.0 to 1.0 (far plane semantics) - Extract depth from target alpha channel in both datasets - Consistent alpha-as-depth across training/validation Test tool enhancements (cnn_test): - Added load_depth_from_alpha() for R32Float depth texture - Fixed bind group layout for UnfilterableFloat sampling - Added --save-intermediates with per-channel grayscale composites - Each layer saved as 4x wide PNG (p0-p3 stacked horizontally) - Global layers_composite.png for vertical layer stack overview Investigation notes: - Static features p4-p7 ARE computed and bound correctly - Sin_20_y pattern visibility difference between tools under investigation - Binary weights timestamp (Feb 13 20:36) vs HTML tool (Feb 13 22:12) - Next: Update HTML tool with canonical binary weights handoff(Claude): HTML tool weights update pending - base64 encoded canonical weights ready in /tmp/weights_b64.txt for line 392 replacement. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -176,11 +176,12 @@ Compare output.png with training/target_X/img_000.png
**CNN v1:** Builds and runs, produces incorrect output (all white). Use CNNEffect in demo for visual validation.
-**CNN v2:** ✅ Fully functional. Tested and working.
+**CNN v2:** ⚠️ Partially functional. Readback works but output differs from HTML validation tool.
- Loads binary weights from `workspaces/main/weights/cnn_v2_weights.bin`
- Matches CNNv2Effect architecture
-- Produces correct output
-- Recommended for validation
+- **Known Issue:** Visual output differs from `tools/cnn_v2_test/index.html` despite matching shader code
+- Root cause under investigation (weight indexing? texture sampling? activation clamping?)
+- Use HTML tool (`tools/cnn_v2_test/index.html`) for accurate validation
---