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authorskal <pascal.massimino@gmail.com>2026-02-09 19:34:46 +0100
committerskal <pascal.massimino@gmail.com>2026-02-09 19:34:46 +0100
commitf449fe7f78e059d455dfefcf4b09d763363f6344 (patch)
tree0a1e6ebfc42025e4e72200d3c34e2bf799a32aa8 /doc/BUILD.md
parentdd42eeef53df8ea36f436986f915f29986c094a3 (diff)
feat: Add headless mode for testing without GPU
Implements DEMO_HEADLESS build option for fast iteration cycles: - Functional GPU/platform stubs (not pure no-ops like STRIP_EXTERNAL_LIBS) - Audio and timeline systems work normally - No rendering overhead - Useful for CI, audio development, timeline validation Files added: - doc/HEADLESS_MODE.md - Documentation - src/gpu/headless_gpu.cc - Validated GPU stubs - src/platform/headless_platform.cc - Time simulation (60Hz) - scripts/test_headless.sh - End-to-end test script Usage: cmake -B build_headless -DDEMO_HEADLESS=ON cmake --build build_headless -j4 ./build_headless/demo64k --headless --duration 30 Progress printed every 5s. Compatible with --dump_wav mode. handoff(Claude): Task #76 follow-up - headless mode complete
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@@ -24,6 +24,7 @@ cmake --build build_final -j4
| SIZE_OPT | `-DDEMO_SIZE_OPT=ON` | Size-optimized, with checks |
| STRIP_ALL | `-DDEMO_STRIP_ALL=ON` | Release candidate, full error checking, no debug features (~64k target) |
| FINAL_STRIP | `-DDEMO_FINAL_STRIP=ON` | Final release, no error checking, absolute minimum size |
+| HEADLESS | `-DDEMO_HEADLESS=ON` | Testing without GPU (audio/timeline work, no rendering) |
| STRIP_EXTERNAL_LIBS | `-DDEMO_STRIP_EXTERNAL_LIBS=ON` | Size measurement only (binary won't run) |
**Build Hierarchy:**