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| author | skal <pascal.massimino@gmail.com> | 2026-02-13 16:54:47 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-13 16:54:47 +0100 |
| commit | 4c21145ce5e408dd38e8374eed320fcfac97c0c4 (patch) | |
| tree | 172340a2ad720d7c4371b8897fced9a9419c53ed /common/shaders/passthrough.wgsl | |
| parent | e4c1641201af04c9919410325f4e0865e8b88d5d (diff) | |
CNN v2: Add TODO for flexible feature layout in binary format v3
Document future enhancement for arbitrary feature vector layouts.
Proposed feature descriptor in binary format v3:
- Specify feature types, sources, and ordering
- Enable runtime experimentation without shader recompilation
- Examples: [R,G,B,dx,dy,uv_x,bias] or [mip1.r,mip2.g,laplacian,uv_x,sin20_x,bias]
Added TODOs in:
- CNN_V2_BINARY_FORMAT.md: Detailed proposal with struct layout
- CNN_V2.md: Future extensions section
- train_cnn_v2.py: compute_static_features() docstring
- cnn_v2_static.wgsl: Shader header comment
- cnn_v2_effect.cc: Version check comment
Current limitation: Hardcoded [p0,p1,p2,p3,uv_x,uv_y,sin10_x,bias] layout.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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