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| author | skal <pascal.massimino@gmail.com> | 2026-02-28 00:39:32 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-28 00:51:27 +0100 |
| commit | 75e561bd092895a031ae4475f7d1fdc35b1b1832 (patch) | |
| tree | 8e193d59fa2c01148e625703d65ba0de5c6a4ce8 /common/shaders/math/sdf_shapes.wgsl | |
| parent | a1e2159b0ff2cb1ecf2c4bc1dc95bf576fda282b (diff) | |
fix(shaders): deduplicate VertexOutput/vs_main via render/fullscreen_uv_vs snippet
- Fix vs_main return type (VertexOutput, not vec4<f32>)
- Fix #include paths in passthrough, gaussian_blur, heptagon, combined_postprocess
- ShaderComposer: assert + suggest correct path on missing #include (non-STRIP_ALL)
- VerifyIncludes: upgrade WARNING to ERROR + assert, add "did you mean?" hint
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'common/shaders/math/sdf_shapes.wgsl')
0 files changed, 0 insertions, 0 deletions
