summaryrefslogtreecommitdiff
path: root/cnn_v3/shaders/gbuf_deferred.wgsl
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-03-22 20:21:50 +0100
committerskal <pascal.massimino@gmail.com>2026-03-22 20:21:50 +0100
commit7a8227bc8b67f935685991f43666ee938ce39393 (patch)
tree2f3ac39f959ef619fea6c4a8fc91fbdc493de65c /cnn_v3/shaders/gbuf_deferred.wgsl
parentf99109e315f704c64d1deb4d5a0c5424d20924d2 (diff)
fix(cnn_v3): resolve #include via ShaderComposer in GBufDeferredEffect
Raw WGSL was sent to WebGPU without resolving the math/normal include. Also removed unused feat_tex1 binding (shadow dropped for now).
Diffstat (limited to 'cnn_v3/shaders/gbuf_deferred.wgsl')
-rw-r--r--cnn_v3/shaders/gbuf_deferred.wgsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/cnn_v3/shaders/gbuf_deferred.wgsl b/cnn_v3/shaders/gbuf_deferred.wgsl
index fffe5b9..dda4b27 100644
--- a/cnn_v3/shaders/gbuf_deferred.wgsl
+++ b/cnn_v3/shaders/gbuf_deferred.wgsl
@@ -5,7 +5,6 @@
#include "math/normal"
@group(0) @binding(0) var feat_tex0: texture_2d<u32>;
-@group(0) @binding(1) var feat_tex1: texture_2d<u32>;
@group(0) @binding(2) var<uniform> uniforms: GBufDeferredUniforms;
struct GBufDeferredUniforms {