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authorskal <pascal.massimino@gmail.com>2026-03-20 08:42:07 +0100
committerskal <pascal.massimino@gmail.com>2026-03-20 08:42:07 +0100
commitf74bcd843c631f82daefe543fca7741fb5bb71f4 (patch)
tree0983e6c36fb0f9e2b152f76437ecf91ee1fd99cb /cnn_v2/tools/cnn_v2_test/index.html
parenta160cc797afb4291d356bdc0cbcf0f110e3ef8a9 (diff)
feat(cnn_v3): G-buffer phase 1 + training infrastructure
G-buffer (Phase 1): - Add NodeTypes GBUF_ALBEDO/DEPTH32/R8/RGBA32UINT to NodeRegistry - GBufferEffect: MRT raster pass (albedo+normal_mat+depth) + pack compute - Shaders: gbuf_raster.wgsl (MRT), gbuf_pack.wgsl (feature packing, 32B/px) - Shadow/SDF passes stubbed (placeholder textures), CMake integration deferred Training infrastructure (Phase 2): - blender_export.py: headless EXR export with all G-buffer render passes - pack_blender_sample.py: EXR → per-channel PNGs (oct-normals, 1/z depth) - pack_photo_sample.py: photo → zero-filled G-buffer sample layout handoff(Gemini): G-buffer phases 3-5 remain (U-Net shaders, CNNv3Effect, parity)
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