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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 16:28:41 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 16:28:41 +0100 |
| commit | 5eba3e77c58941ee02257f077a80558dd152a52e (patch) | |
| tree | f0b1b59f5d0792d468ac5ca8cad68ec93e7730c3 /cnn_v1/src/cnn_effect.h | |
| parent | b3924e3d3ec304d76ea8ad21efa7c73163282018 (diff) | |
fix: load rotating_cube_v2 shader from asset instead of empty string
RotatingCubeEffect was failing with "Unable to find entry point 'vs_main'"
because shader was hardcoded to empty string. Load from ASSET_SHADER_ROTATING_CUBE_V2.
Fixes DemoEffectsTest (34/34 tests now pass).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'cnn_v1/src/cnn_effect.h')
0 files changed, 0 insertions, 0 deletions
