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authorskal <pascal.massimino@gmail.com>2026-02-13 08:21:34 +0100
committerskal <pascal.massimino@gmail.com>2026-02-13 08:21:34 +0100
commiteb15703a3f87e4eadc8839b06de12b9c6ec54023 (patch)
tree06dcbb3e40df2f08b433927c96335e104b4d0aa7 /assets/test_demo.track
parent10673f00dfece584ba81d581b69c9ba706a5ea5a (diff)
Refactor: Reorganize workspaces and remove assets/ directory
Workspace structure now: - workspaces/{main,test}/obj/ (3D models) - workspaces/{main,test}/shaders/ (WGSL shaders) - workspaces/{main,test}/music/ (audio samples) Changes: - Moved workspaces/*/assets/music/ → workspaces/*/music/ - Updated assets.txt paths (assets/music/ → music/) - Moved test_demo.{seq,track} to tools/ - Moved assets/originals/ → tools/originals/ - Removed assets/common/ (legacy, duplicated in workspaces) - Removed assets/final/ (legacy, superseded by workspaces) - Updated hot-reload paths in main.cc - Updated CMake references for test_demo and validation - Updated gen_spectrograms.sh paths handoff(Claude): Workspace reorganization complete
Diffstat (limited to 'assets/test_demo.track')
-rw-r--r--assets/test_demo.track36
1 files changed, 0 insertions, 36 deletions
diff --git a/assets/test_demo.track b/assets/test_demo.track
deleted file mode 100644
index 6ae5c67..0000000
--- a/assets/test_demo.track
+++ /dev/null
@@ -1,36 +0,0 @@
-# Minimal drum beat for audio/visual sync testing
-# Pattern: kick-snare-kick-snare, crash every 4th bar
-# Includes NOTE_A4 (440 Hz) at start of each bar for testing
-#
-# TIMING: Unit-less (1 unit = 4 beats at 120 BPM = 2 seconds)
-# Pattern events use unit-less time (0.0-1.0 for 4-beat pattern)
-# Score triggers use unit-less time
-
-SAMPLE ASSET_KICK_1
-SAMPLE ASSET_SNARE_1
-SAMPLE ASSET_CRASH_1
-
-PATTERN drums_basic LENGTH 1.0
- 0.00, ASSET_KICK_1, 1.0, 0.0
- 0.00, NOTE_A4, 0.5, 0.0
- 0.25, ASSET_SNARE_1, 0.9, 0.0
- 0.50, ASSET_KICK_1, 1.0, 0.0
- 0.75, ASSET_SNARE_1, 0.9, 0.0
-
-PATTERN drums_with_crash LENGTH 1.0
- 0.00, ASSET_KICK_1, 1.0, 0.0
- 0.00, ASSET_CRASH_1, 0.85, 0.0
- 0.00, NOTE_A4, 0.5, 0.0
- 0.25, ASSET_SNARE_1, 0.9, 0.0
- 0.50, ASSET_KICK_1, 1.0, 0.0
- 0.75, ASSET_SNARE_1, 0.9, 0.0
-
-SCORE
- 0.0, drums_basic
- 1.0, drums_basic
- 2.0, drums_with_crash
- 3.0, drums_basic
- 4.0, drums_basic
- 5.0, drums_basic
- 6.0, drums_with_crash
- 7.0, drums_basic