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authorskal <pascal.massimino@gmail.com>2026-02-06 08:46:20 +0100
committerskal <pascal.massimino@gmail.com>2026-02-06 08:46:20 +0100
commit7d60a8a9ece368e365b5c857600004298cb89526 (patch)
treeaa394cb9823939c561b8fb09897f1e192a4059ad /assets/final/shaders/render/scene_query_bvh.wgsl
parent180b0961a2216279024b4d35229d105d95a61878 (diff)
fix: Correct mesh normal transformation and floor shadow rendering
Diffstat (limited to 'assets/final/shaders/render/scene_query_bvh.wgsl')
-rw-r--r--assets/final/shaders/render/scene_query_bvh.wgsl13
1 files changed, 11 insertions, 2 deletions
diff --git a/assets/final/shaders/render/scene_query_bvh.wgsl b/assets/final/shaders/render/scene_query_bvh.wgsl
index c7dfdf4..d040c1b 100644
--- a/assets/final/shaders/render/scene_query_bvh.wgsl
+++ b/assets/final/shaders/render/scene_query_bvh.wgsl
@@ -10,11 +10,13 @@ struct BVHNode {
@group(0) @binding(2) var<storage, read> bvh_nodes: array<BVHNode>;
-fn get_dist(p: vec3<f32>, obj_type: f32) -> f32 {
+fn get_dist(p: vec3<f32>, obj_params: vec4<f32>) -> f32 {
+ let obj_type = obj_params.x;
if (obj_type == 1.0) { return length(p) - 1.0; } // Unit Sphere
if (obj_type == 2.0) { return sdBox(p, vec3<f32>(1.0)); } // Unit Box
if (obj_type == 3.0) { return sdTorus(p, vec2<f32>(1.0, 0.4)); } // Unit Torus
if (obj_type == 4.0) { return sdPlane(p, vec3<f32>(0.0, 1.0, 0.0), 0.0); }
+ if (obj_type == 5.0) { return sdBox(p, obj_params.yzw); } // MESH AABB
return 100.0;
}
@@ -40,7 +42,14 @@ fn map_scene(p: vec3<f32>, skip_idx: u32) -> f32 {
let obj = object_data.objects[obj_idx];
let q = (obj.inv_model * vec4<f32>(p, 1.0)).xyz;
let s = min(length(obj.model[0].xyz), min(length(obj.model[1].xyz), length(obj.model[2].xyz)));
- d = min(d, get_dist(q, obj.params.x) * s);
+ // IMPORTANT: Plane (type 4.0) should not be scaled by 's' in this way.
+ // The sdPlane function expects its own scale/offset implicitly handled by the model matrix.
+ // The 's' factor is meant for primitives whose SDFs are defined relative to a unit size.
+ if (obj.params.x != 4.0) { // Only scale if not a plane
+ d = min(d, get_dist(q, obj.params) * s);
+ } else {
+ d = min(d, get_dist(q, obj.params));
+ }
} else { // Internal
if (stack_ptr < 31) {
stack[stack_ptr] = node.left_idx;