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| author | skal <pascal.massimino@gmail.com> | 2026-02-11 23:53:48 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-11 23:53:48 +0100 |
| commit | 01301eb20b18cb99a1a2304d1e88f2de05041595 (patch) | |
| tree | c68f945d78ab8b2ea655c88b90a263e92fa4591a /assets/final/shaders/common_uniforms.wgsl | |
| parent | 409bbfb08fae03bfb7daa554a799bd8480806799 (diff) | |
feat: timeline editor improvements - sticky ticks, grid, collapse
- Sticky time markers stay visible when scrolling
- Faint vertical grid lines aligned with ticks for better alignment
- Collapsible sequences via double-click (35px collapsed state)
- Updated all references from demo.seq to timeline.seq
- Consolidated and tightened documentation
- Fixed _collapsed initialization bug
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'assets/final/shaders/common_uniforms.wgsl')
0 files changed, 0 insertions, 0 deletions
