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| author | skal <pascal.massimino@gmail.com> | 2026-03-27 07:59:00 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-27 07:59:00 +0100 |
| commit | fb13e67acbc7d7dd2974a456fcb134966c47cee0 (patch) | |
| tree | 8dd1c6df371b0ee046792680a14c8bcb3c36510b /TODO.md | |
| parent | 8c5e41724fdfc3be24e95f48ae4b2be616404074 (diff) | |
fix(cnn_v3): remove dec0 ReLU, load FiLM MLP at runtime
Two bugs blocking training convergence:
1. dec0 ReLU before sigmoid constrained output to [0.5,1.0] — network
could never produce dark pixels. Removed F.relu in train_cnn_v3.py
and max(0,…) in cnn_v3_dec0.wgsl. Test vectors regenerated.
2. set_film_params() used hardcoded heuristics instead of the trained MLP.
Added CNNv3FilmMlp struct + load_film_mlp() to cnn_v3_effect.h/.cc.
MLP auto-loaded from ASSET_WEIGHTS_CNN_V3_FILM_MLP at construction;
Linear(5→16)→ReLU→Linear(16→72) runs CPU-side each frame.
36/36 tests pass. Parity max_err=4.88e-4 unchanged.
handoff(Gemini): retrain from scratch — needs ≥50 samples (currently 11).
See cnn_v3/docs/HOWTO.md §2-3.
Diffstat (limited to 'TODO.md')
| -rw-r--r-- | TODO.md | 9 |
1 files changed, 6 insertions, 3 deletions
@@ -71,15 +71,18 @@ Ongoing shader code hygiene for granular, reusable snippets. ## CNN v3 — U-Net + FiLM [IN PROGRESS] -**Design:** `cnn_v3/docs/CNN_V3.md` | All phases 1–7 complete. Runtime pipeline operational. +**Design:** `cnn_v3/docs/CNN_V3.md` | All phases 1–9 complete. Runtime pipeline operational. **Current pipeline:** `GBufferEffect` → `GBufDeferredEffect` → `GBufViewEffect` → sink -**Shadow pass status:** ✅ Fixed and re-enabled. Cube + sphere shadows correct. Pulsating sphere scale confirmed correct end-to-end. Scene is currently simplified (1 cube + 1 sphere, 1 light) for debugging. +**Training bugs fixed (2026-03-27):** +- ✅ dec0 ReLU removed: output now spans full [0,1] range (was stuck ≥0.5) +- ✅ FiLM MLP loaded from `cnn_v3_film_mlp.bin` at runtime (was hardcoded heuristics) **Active work:** - [ ] Restore full scene in `GBufferEffect::set_scene()` (20 cubes + 4 spheres, 2 lights) -- [ ] Run first real training pass — see `cnn_v3/docs/HOWTO.md` §3 +- [ ] Collect ≥50 training samples (currently 11) — see `cnn_v3/docs/HOWTO.md` §2 +- [ ] Retrain from scratch — see `cnn_v3/docs/HOWTO.md` §3 **Pending (lower priority):** - [ ] GBufferEffect: Pass 3 transparency (transp=0 placeholder) |
