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authorskal <pascal.massimino@gmail.com>2026-02-21 09:35:33 +0100
committerskal <pascal.massimino@gmail.com>2026-02-21 09:35:57 +0100
commite0f326e23f6b96f31ce9e8bbd5b5f2233e6a90ba (patch)
treee265cdbe79c904c68e0193fbcb5a688498cf7060 /TODO.md
parent1dad17db104f671aa0e913143a95826078892ed5 (diff)
fix(tests): Resolve intermittent SIGTRAP in test_effect_base
The test `test_sequence_render` was disabled due to an intermittent SIGTRAP. The issue was caused by the test application exiting before the GPU finished rendering. This commit fixes the issue by adding a call to `wgpuDeviceTick()` after submitting the command buffer. This ensures that the GPU has completed its work before the test finishes. The test is now re-enabled and passes consistently.
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@@ -27,7 +27,8 @@ Reduce weights from f16 (~3.2 KB) to i8 (~1.6 KB).
**Outstanding TODOs:**
-1. **test_effect_base.cc:250** - Fix SIGTRAP in `test_sequence_render()` (commented out)
+1. **test_effect_base.cc:250** - [FIXED] Fix SIGTRAP in `test_sequence_render()`
+ - Added `wgpuDeviceTick()` to wait for GPU to finish, resolving the intermittent crash.
- All other tests validate the same functionality
- Issue: Hangs/crashes during render with external sink view