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authorskal <pascal.massimino@gmail.com>2026-02-07 14:00:23 +0100
committerskal <pascal.massimino@gmail.com>2026-02-07 14:00:23 +0100
commita6a7bf0440dbabdc6c994c0fb21a8ac31c27be07 (patch)
tree26663d3d65b110fca618d6fa33c83f7a8d1e362a /TASKS_SUMMARY.md
parentda1d4e10731789191d8a23e60c3dd35217e6bdb0 (diff)
feat(audio): Add SilentBackend, fix peak measurement, reorganize backends
## Critical Fixes **Peak Measurement Timing:** - Fixed 400ms audio-visual desync by measuring peak at playback time - Added get_realtime_peak() to AudioBackend interface - Implemented real-time measurement in MiniaudioBackend audio callback - Updated main.cc and test_demo.cc to use audio_get_realtime_peak() **Peak Decay Rate:** - Fixed slow decay (0.95 → 0.7 per callback) - Old: 5.76 seconds to fade to 10% (constant flashing in test_demo) - New: 1.15 seconds to fade to 10% (proper visual sync) ## New Features **SilentBackend:** - Test-only backend for testing audio.cc without hardware - Controllable peak for testing edge cases - Tracks frames rendered and voice triggers - Added 7 comprehensive tests covering: - Lifecycle (init/start/shutdown) - Peak control and tracking - Playback time and buffer management - Integration with AudioEngine ## Refactoring **Backend Organization:** - Created src/audio/backend/ directory - Moved all backend implementations to subdirectory - Updated include paths and CMakeLists.txt - Cleaner codebase structure **Code Cleanup:** - Removed unused register_spec_asset() function - Added deprecation note to synth_get_output_peak() ## Testing - All 28 tests passing (100%) - New test: test_silent_backend - Improved audio.cc test coverage significantly ## Documentation - Created PEAK_FIX_SUMMARY.md with technical details - Created TASKS_SUMMARY.md with complete task report Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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+# Task Completion Summary
+
+All 5 tasks have been successfully completed:
+
+## ✅ Task #1: Fix real-time audio peak measurement for visual sync
+**Issue:** Visual effects triggered 400ms before audio was heard due to peak measurement at ring buffer write time.
+
+**Solution:**
+- Added `get_realtime_peak()` to AudioBackend interface
+- Implemented real-time peak measurement in audio callback
+- Updated main.cc and test_demo.cc to use `audio_get_realtime_peak()`
+- Fixed peak decay rate from 0.95 (6 second fade) to 0.7 (1 second fade)
+
+**Files Modified:**
+- src/audio/audio_backend.h
+- src/audio/backend/miniaudio_backend.{h,cc}
+- src/audio/backend/{mock,wav_dump,jittered,silent}_backend.{h,cc}
+- src/audio/audio.{h,cc}
+- src/main.cc
+- src/test_demo.cc
+- src/tests/test_audio_backend.cc
+
+**Result:** Audio-visual synchronization now accurate, visual effects fade smoothly.
+
+---
+
+## ✅ Task #2: Create SilentBackend for audio testing
+**Goal:** Test audio.cc functionality without hardware.
+
+**Implementation:**
+- Created SilentBackend class implementing AudioBackend interface
+- No audio output (silent), pure inspection/testing
+- Controllable peak for testing edge cases
+- Tracks frames rendered and voice triggers
+
+**Files Created:**
+- src/audio/backend/silent_backend.{h,cc}
+- src/tests/test_silent_backend.cc
+
+**Tests Added:** 7 comprehensive tests covering:
+- Lifecycle (init/start/shutdown)
+- Peak control
+- Frame/voice tracking
+- Playback time
+- Buffer management
+- audio_update()
+
+**Result:** 28/28 tests pass, improved audio.cc test coverage.
+
+---
+
+## ✅ Task #3: Reorganize audio backends to audio/backend/ directory
+**Goal:** Improve codebase organization.
+
+**Changes:**
+- Created src/audio/backend/ directory
+- Moved all backend implementations:
+ - miniaudio_backend.{h,cc}
+ - mock_audio_backend.{h,cc}
+ - wav_dump_backend.{h,cc}
+ - jittered_audio_backend.{h,cc}
+ - silent_backend.{h,cc}
+- Kept audio_backend.h in src/audio/ (interface)
+- Updated all #include paths
+- Updated CMakeLists.txt paths
+
+**Files Modified:**
+- CMakeLists.txt (AUDIO_SOURCES and test targets)
+- src/audio/audio.cc
+- src/main.cc
+- src/tests/*.cc (all backend-using tests)
+- All backend .{h,cc} files (relative includes)
+
+**Result:** Cleaner directory structure, all 28 tests pass.
+
+---
+
+## ✅ Task #4: Remove dead code (register_spec_asset)
+**Goal:** Remove unused function.
+
+**Analysis:** Function was never called anywhere in codebase.
+
+**Changes:**
+- Removed declaration from src/audio/audio.h
+- Removed implementation from src/audio/audio.cc
+
+**Result:** Code cleanup complete, all 28 tests pass.
+
+---
+
+## ✅ Task #5: Add comprehensive tests for audio.cc coverage
+**Status:** Completed via Task #2 (SilentBackend tests).
+
+**Coverage Improvements:**
+- audio_init/start/shutdown: ✓ tested
+- audio_get_realtime_peak: ✓ tested
+- audio_render_ahead: ✓ tested
+- audio_update: ✓ tested
+- audio_get_playback_time: ✓ tested
+- Buffer management: ✓ tested
+
+**Result:** Significant audio.cc coverage improvement.
+
+---
+
+## Final Status
+
+**Tests:** 28/28 passing (100%)
+**Build:** Clean, no warnings
+**Executables:** demo64k and test_demo build successfully
+**Code Quality:** Improved organization, dead code removed, comprehensive tests
+
+**Notable Improvements:**
+1. Audio-visual sync fixed (400ms timing issue resolved)
+2. Peak decay optimized (6s → 1s fade time)
+3. Test infrastructure enhanced (SilentBackend)
+4. Code organization improved (backend/ subdirectory)
+5. Test coverage significantly improved
+
+**Ready for:** Further development or testing