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authorskal <pascal.massimino@gmail.com>2026-02-09 12:57:22 +0100
committerskal <pascal.massimino@gmail.com>2026-02-09 12:57:22 +0100
commit807c6f5097897fac92428b939df020cdb70aae77 (patch)
treee79322ab6a62b08a95cb3ecc7c7a24a962808f6c /SHADER_REFACTOR_EXAMPLE.md
parent655d0a627c17b598562616a269e53bf06124d43f (diff)
fix: Audio startup hiccup - use fill_audio_buffer for pre-fill
- Added target_fill parameter to audio_render_ahead() for explicit control - Pre-fill now uses fill_audio_buffer() (same logic as main loop) - Ensures consistent tempo scaling and time advancement - Reduced pre-fill from 400ms to 100ms (was blocking visuals) - All 33 tests passing handoff(Claude): Fixed audio startup silence/suspension issue
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