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| author | skal <pascal.massimino@gmail.com> | 2026-02-03 07:44:40 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-03 07:44:40 +0100 |
| commit | 7204ac562575b03e2709068531d47f87ff7229de (patch) | |
| tree | 11de6bb3282c323f1d7f3cc39b128cb5ccac1b5b /SESSION_NOTES.md | |
| parent | 5fc0517ffed67411ce5ca529742a2142acc2b5dc (diff) | |
docs: Update project context and re-prioritize task list
This commit finalizes the session by updating the project documentation to reflect recent progress and future priorities.
- **Recently Completed**: Summarized the finalization of the audio tracker, implementation of build stripping (STRIP_ALL), and resolution of WebGPU stability issues on macOS.
- **Re-prioritization**: Promoted 'Platform & Code Hygiene' (Task #20) to Priority 1 and established '3D System Enhancements' (Task #18) as Priority 2, focusing on Blender integration.
- **Session Summary**: Appended a detailed summary of the session's key achievements to SESSION_NOTES.md.
Diffstat (limited to 'SESSION_NOTES.md')
| -rw-r--r-- | SESSION_NOTES.md | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/SESSION_NOTES.md b/SESSION_NOTES.md index 5ba42f7..4fc265b 100644 --- a/SESSION_NOTES.md +++ b/SESSION_NOTES.md @@ -8943,3 +8943,24 @@ The `final` target is now part of the build system. What's next? * The demo now features a working sequencer with embedded drum samples. * Final compressed binary size on macOS is approximately 107KB (with assets). * The project is ready for the next phase of development (cross-compilation or advanced compression). + +## SESSION SUMMARY - Tue Feb 3 07:42:59 CET 2026 + +- **Audio Tracker Finalization**: + - Completed the integration of asset-based spectrograms into the pattern tracker. + - Implemented a unified pasting strategy in `tracker_update` where all notes and samples are baked into a single voice-buffer per pattern. + - Verified timing and drum patterns in `assets/music.track`. + +- **Build Optimization & Stripping (Task #8)**: + - Implemented `DEMO_STRIP_ALL` CMake option. + - `STRIP_ALL` removes CLI parsing, debug labels, error callbacks, and heavy `<iostream>` headers. + - Optimized macOS linker flags: Replaced GNU-specific `--gc-sections` with `-dead_strip`. + +- **WebGPU Stability (macOS)**: + - Fixed `g_surface` assertion failure by adding `-DGLFW_EXPOSE_NATIVE_COCOA` to enable GLFW native handles. + - Resolved WebGPU validation errors by explicitly setting `WGPUTextureUsage_RenderAttachment` and initializing `resolveTarget = nullptr` in render pass descriptors. + +- **Quality Assurance**: + - Added `clang-format` requirement to `CONTRIBUTING.md`. + - Verified all tests and builds (native + strip build) pass on macOS. + |
