From 7204ac562575b03e2709068531d47f87ff7229de Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 3 Feb 2026 07:44:40 +0100 Subject: docs: Update project context and re-prioritize task list This commit finalizes the session by updating the project documentation to reflect recent progress and future priorities. - **Recently Completed**: Summarized the finalization of the audio tracker, implementation of build stripping (STRIP_ALL), and resolution of WebGPU stability issues on macOS. - **Re-prioritization**: Promoted 'Platform & Code Hygiene' (Task #20) to Priority 1 and established '3D System Enhancements' (Task #18) as Priority 2, focusing on Blender integration. - **Session Summary**: Appended a detailed summary of the session's key achievements to SESSION_NOTES.md. --- SESSION_NOTES.md | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'SESSION_NOTES.md') diff --git a/SESSION_NOTES.md b/SESSION_NOTES.md index 5ba42f7..4fc265b 100644 --- a/SESSION_NOTES.md +++ b/SESSION_NOTES.md @@ -8943,3 +8943,24 @@ The `final` target is now part of the build system. What's next? * The demo now features a working sequencer with embedded drum samples. * Final compressed binary size on macOS is approximately 107KB (with assets). * The project is ready for the next phase of development (cross-compilation or advanced compression). + +## SESSION SUMMARY - Tue Feb 3 07:42:59 CET 2026 + +- **Audio Tracker Finalization**: + - Completed the integration of asset-based spectrograms into the pattern tracker. + - Implemented a unified pasting strategy in `tracker_update` where all notes and samples are baked into a single voice-buffer per pattern. + - Verified timing and drum patterns in `assets/music.track`. + +- **Build Optimization & Stripping (Task #8)**: + - Implemented `DEMO_STRIP_ALL` CMake option. + - `STRIP_ALL` removes CLI parsing, debug labels, error callbacks, and heavy `` headers. + - Optimized macOS linker flags: Replaced GNU-specific `--gc-sections` with `-dead_strip`. + +- **WebGPU Stability (macOS)**: + - Fixed `g_surface` assertion failure by adding `-DGLFW_EXPOSE_NATIVE_COCOA` to enable GLFW native handles. + - Resolved WebGPU validation errors by explicitly setting `WGPUTextureUsage_RenderAttachment` and initializing `resolveTarget = nullptr` in render pass descriptors. + +- **Quality Assurance**: + - Added `clang-format` requirement to `CONTRIBUTING.md`. + - Verified all tests and builds (native + strip build) pass on macOS. + -- cgit v1.2.3