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authorskal <pascal.massimino@gmail.com>2026-01-28 00:41:07 +0100
committerskal <pascal.massimino@gmail.com>2026-01-28 00:41:07 +0100
commita7bcf5e9cd6884d010b5cec0146293a0515242fc (patch)
treebcc07dd93e19c7b429363c8cac1e9866762f6e6e /PROJECT_CONTEXT.md
parent9dcf94ab01269311b4e5d39be23c95560904c626 (diff)
feat: Implement fullscreen, keyboard controls, and pulsating heptagon
This commit fulfills tasks 1 and 2, and adds a synchronized visual effect. - **Fullscreen Mode**: Added '--fullscreen' command-line argument and dynamic toggling via 'F' key. - **Keyboard Controls**: Implemented 'Esc' to exit and 'F' to toggle fullscreen in 'src/platform.cc'. - **Synchronized Visuals**: Added a pulsating heptagon effect in 'src/gpu/gpu.cc' and 'src/gpu/shader.wgsl' that scales and changes color based on the real-time audio peak from the synth. - **Refactor**: Abstracted platform-specific WebGPU surface creation into 'src/platform.cc' to keep 'src/gpu/gpu.cc' cross-platform. - **Build System**: Corrected 'CMakeLists.txt' to properly link 'wgpu-native' and platform frameworks, and updated 'project_init.sh' to build the submodule. - **Documentation**: Updated 'HOWTO.md' and 'PROJECT_CONTEXT.md' with new features and decisions.
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@@ -23,6 +23,20 @@ Style:
- Demoscene
- No engine abstractions
+Incoming tasks in no particular order:
+- 1. add a fullscreen mode (as command line option)
+- 2. parse the keyboard key. Exit the demo when 'esc' is pressed. Toggle full-screen when 'f' is pressed.
+- 3. add binary crunchers for all platforms
+- 4. add cross-compilation for PC+linux (x86_64) and PC+Windows (.exe binary)
+- 5. implement a spectrogram editor for representing .spec with elementary
+ shapes (bezier curves, lines, random noise, rectangles...) as a mean
+ of compression
+- 6. add a scripting tool to edit the demo (compiled into the binary at the end)
+- 7. compile wgpu-native in optimized mode (not unoptimized)
+- 8. add a #define STRIP_ALL to remove all unnecessary code for the final build
+ (for instance, command-line args parsing, or unnecessary options, constant
+ parameters to function calls, etc.)
+
## Session Decisions and Current State
### Audio Engine (Synth):