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| author | skal <pascal.massimino@gmail.com> | 2026-02-07 15:34:46 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 15:34:46 +0100 |
| commit | a9a151a4fdcd46f4737abe98c654c1ec619ef425 (patch) | |
| tree | 33d0bf801552cd21a9dd008d32c79cbe6c4c3e72 /PLATFORM_SIDE_QUEST_SUMMARY.md | |
| parent | a0dd0a27c4d6831fb2fb5ad81283f36512ef16ef (diff) | |
docs: Reorganize documentation with tiered hierarchy for context optimization
Major documentation reorganization to reduce AI agent context size by ~58%
and establish sustainable maintenance practices.
## File Moves (Root → doc/)
- Move COMPLETED.md (new), HANDOFF*.md, *_ANALYSIS.md, *_SUMMARY.md to doc/
- Keep only 5 essential files in root: CLAUDE.md, GEMINI.md, PROJECT_CONTEXT.md, TODO.md, README.md
- Result: Clean root directory with clear project essentials
## New Documentation
- doc/CONTEXT_MAINTENANCE.md: Comprehensive guide for keeping context clean
- 4-tier hierarchy (Critical/Technical/Design/Archive)
- Maintenance schedules (after milestones, monthly, on-demand)
- Size targets, red flags, workflows
- Monthly checklist template
- doc/COMPLETED.md: Historical archive of completed milestones
- Moved "Recently Completed" sections from TODO.md and PROJECT_CONTEXT.md
- Detailed completion history (February 4-7, 2026)
- Frees up ~200 lines from active context
## Agent Config Updates
- CLAUDE.md: Restructured with 4-tier hierarchy
- Tier 1: Critical (always loaded) - 3 files
- Tier 2: Technical (always loaded) - 3 files
- Tier 3: Design (on-demand) - 9 files
- Tier 4: Archive (rarely) - 10 files
- Clear usage instructions for on-demand loading
- GEMINI.md: Same tier structure + Gemini-specific state snapshot
- Consistent with CLAUDE.md hierarchy
- Preserved agent-specific context
## Content Optimization
- PROJECT_CONTEXT.md: Removed verbose milestones (~160 lines)
- Replaced with concise "Current Status" summary
- Points to COMPLETED.md for history
- TODO.md: Removed Task #51 detailed plan (~200 lines)
- Marked Task #51 as completed
- Kept only active/next tasks
## Impact
- Context size: 70K → 29K tokens (58% reduction)
- Root directory: 15 → 5 files (67% cleaner)
- Tier 1-2 files: 7,329 words (well under 10K target)
- Documented maintenance process for sustainability
## Files Changed
Modified: CLAUDE.md, GEMINI.md, PROJECT_CONTEXT.md, TODO.md
New: doc/COMPLETED.md, doc/CONTEXT_MAINTENANCE.md
Moved: 10 technical docs from root to doc/
Diffstat (limited to 'PLATFORM_SIDE_QUEST_SUMMARY.md')
| -rw-r--r-- | PLATFORM_SIDE_QUEST_SUMMARY.md | 191 |
1 files changed, 0 insertions, 191 deletions
diff --git a/PLATFORM_SIDE_QUEST_SUMMARY.md b/PLATFORM_SIDE_QUEST_SUMMARY.md deleted file mode 100644 index d4be581..0000000 --- a/PLATFORM_SIDE_QUEST_SUMMARY.md +++ /dev/null @@ -1,191 +0,0 @@ -# Platform Side Quest - Summary Report - -## Completed - -### ✅ Test Coverage Added (test_platform.cc) -**Status**: Complete - All tests passing - -**Tests Implemented**: -1. ✅ `test_string_views()` - Win32 vs native WebGPU API string helpers -2. ✅ `test_platform_state_constructor()` - Default initialization (1280x720, aspect=1.0) -3. ✅ `test_platform_get_time_with_context()` - Time query with GLFW context -4. ✅ `test_platform_lifecycle()` - Init, poll, shutdown cycle -5. ✅ `test_fullscreen_toggle()` - Fullscreen state tracking and geometry preservation - -**Coverage Impact**: -- Before: 0% (no tests) -- After: ~70% (7/10 functions tested) -- Untested: `platform_create_wgpu_surface()` (requires full GPU init), callbacks - -**Build Integration**: Added to CMakeLists.txt, runs in test suite - -**Test Output**: -``` -=== Platform Tests === -Testing string view helpers... - ✓ Native string views work (non-stripped) -Testing PlatformState default initialization... - ✓ Default initialization works (1280x720, aspect=1.0) -Testing platform_get_time() with GLFW context... - ✓ Time query works (t1=0.052935, t2=0.063945, delta=0.011010) -Testing platform lifecycle... - ✓ Init: window=0xb77868800, size=640x480, aspect=1.33, time=0.015118 - ✓ Poll: time advanced 0.015118 → 0.048003 - ✓ Should close: false (as expected) - ✓ Shutdown completed -Testing fullscreen toggle... - ✓ Fullscreen enabled, saved geometry: 640x480 at (436,155) - ✓ Fullscreen disabled -=== All Platform Tests Passed === -``` - ---- - -### ✅ Analysis Report Created (PLATFORM_ANALYSIS.md) -**Status**: Complete - Comprehensive analysis - -**Key Findings**: -1. **Platform code distribution**: - - `src/platform.{h,cc}` (231 lines): OS windowing abstraction - - `src/gpu/*.{h,cc}` (~107 lines): WebGPU API compatibility layer - - Total: ~298 lines of platform-specific code - -2. **Includes**: 10 files currently include `platform.h` - - Production: main.cc, test_demo.cc - - GPU: gpu/gpu.cc, gpu/gpu.h - - Tests: 5 test files - -3. **Recommendation**: Move to `src/platform/` subdirectory - ---- - -## ✅ Completed - File Reorganization - -### ✅ Move Files to Subdirectory (COMPLETED - February 7, 2026) -**Goal**: Move `platform.{h,cc}` to `src/platform/` for better organization - -**Final Structure**: -``` -src/platform/ -├── platform.h # Windowing API + WebGPU shims -└── platform.cc # GLFW implementation -``` - -**Changes Completed**: -- ✅ Created `src/platform/` directory -- ✅ Moved 2 files: `src/platform.{h,cc}` → `src/platform/platform.{h,cc}` -- ✅ Updated 11 includes: `#include "platform.h"` → `#include "platform/platform.h"` -- ✅ Updated CMakeLists.txt `PLATFORM_SOURCES` variable - -**Verification**: -- ✅ All targets build successfully (demo64k, test_demo, test_platform) -- ✅ test_platform passes (70% coverage maintained) -- ✅ demo64k smoke test passed -- ✅ Zero functional changes - -**Commit**: `17b8ffa - refactor: Move platform files to src/platform/ subdirectory` - ---- - -### ❌ Extract GPU Platform Code (NOT Recommended) -**Goal**: Centralize ALL platform-specific code in one place - -**Why NOT Recommended**: -1. GPU platform code is **WebGPU API abstraction**, not OS abstraction -2. Mixing concerns: windowing (OS) vs GPU API compatibility (WebGPU spec differences) -3. High risk: ~20 files touched, ~500 lines of changes -4. GPU code is already well-organized with minimal platform blocks - -**Analysis**: -- `gpu/gpu.cc`: ~80 lines of Win32 vs native WebGPU API differences -- `gpu/effect.cc`: ~15 lines of shader/pipeline creation differences -- `gpu/texture_manager.cc`: ~10 lines of texture format differences - -**Verdict**: Leave GPU platform code where it is (WebGPU API abstraction, not OS code) - ---- - -## Task B Relationship - -**Current Task B**: "Move platform-specific conditional code into a single header location" - -**Updated Understanding After Analysis**: -- **OS windowing code**: Should move to `src/platform/` (platform.h/cc) -- **GPU API compatibility code**: Should stay in `src/gpu/` (different concern) - -**Proposed Task B Update**: -``` -Task B: Organize platform-specific code -- [x] Move platform windowing to src/platform/ subdirectory -- [ ] Abstract out str_view()/label_view() calls that cause compilation breaks -- [x] Centralize OS-level platform code in platform.h -- [ ] Document GPU platform code as WebGPU API compatibility layer (not OS code) -``` - ---- - -## Recommendations - -### Immediate (Already Done ✅) -1. ✅ Platform test created and passing (test_platform.cc) -2. ✅ Coverage increased 0% → 70% -3. ✅ Analysis report complete (PLATFORM_ANALYSIS.md) - -### Short-Term (Completed ✅) -1. ✅ Move platform files to `src/platform/` subdirectory (completed) -2. 🔄 Update Task B description to reflect analysis findings (pending) - -### Long-Term (Part of Task B) -1. Abstract `str_view()`/`label_view()` calls causing compilation breaks -2. Document GPU platform code as WebGPU API compatibility (not OS abstraction) - ---- - -## Files Changed - -### New Files -- `src/tests/test_platform.cc` (180 lines) - Test suite -- `PLATFORM_ANALYSIS.md` (600+ lines) - Comprehensive analysis -- `PLATFORM_SIDE_QUEST_SUMMARY.md` (this file) - Summary report - -### Modified Files -- `CMakeLists.txt` - Added test_platform target - -### Generated Files (unintended, from stale test assets) -- `src/generated/test_demo_assets*` - Should be cleaned up (not needed for test_platform) - ---- - -## Commit Summary -``` -commit 1aa0ead -test: Add platform test coverage (test_platform.cc) - -- Created comprehensive test suite for platform windowing -- Coverage: 0% → ~70% (7 functions tested) -- All tests passing on macOS with GLFW -- Analysis report: PLATFORM_ANALYSIS.md -``` - ---- - -## Conclusion - -✅ **Side quest FULLY complete!** -- Platform code now has 70% test coverage (was 0%) -- Comprehensive analysis report created -- All platform functions tested (except GPU surface creation) -- Files reorganized into `src/platform/` subdirectory ✅ - -**All Goals Achieved**: -- ✅ Test coverage increased from 0% to 70% -- ✅ Platform code analyzed and documented -- ✅ Files moved to dedicated subdirectory -- ✅ Zero functional changes, all tests passing - -**Final Structure**: -``` -src/platform/ -├── platform.h # Windowing API + WebGPU shims -└── platform.cc # GLFW implementation -``` |
