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authorskal <pascal.massimino@gmail.com>2026-02-07 15:34:46 +0100
committerskal <pascal.massimino@gmail.com>2026-02-07 15:34:46 +0100
commita9a151a4fdcd46f4737abe98c654c1ec619ef425 (patch)
tree33d0bf801552cd21a9dd008d32c79cbe6c4c3e72 /PEAK_FIX_SUMMARY.md
parenta0dd0a27c4d6831fb2fb5ad81283f36512ef16ef (diff)
docs: Reorganize documentation with tiered hierarchy for context optimization
Major documentation reorganization to reduce AI agent context size by ~58% and establish sustainable maintenance practices. ## File Moves (Root → doc/) - Move COMPLETED.md (new), HANDOFF*.md, *_ANALYSIS.md, *_SUMMARY.md to doc/ - Keep only 5 essential files in root: CLAUDE.md, GEMINI.md, PROJECT_CONTEXT.md, TODO.md, README.md - Result: Clean root directory with clear project essentials ## New Documentation - doc/CONTEXT_MAINTENANCE.md: Comprehensive guide for keeping context clean - 4-tier hierarchy (Critical/Technical/Design/Archive) - Maintenance schedules (after milestones, monthly, on-demand) - Size targets, red flags, workflows - Monthly checklist template - doc/COMPLETED.md: Historical archive of completed milestones - Moved "Recently Completed" sections from TODO.md and PROJECT_CONTEXT.md - Detailed completion history (February 4-7, 2026) - Frees up ~200 lines from active context ## Agent Config Updates - CLAUDE.md: Restructured with 4-tier hierarchy - Tier 1: Critical (always loaded) - 3 files - Tier 2: Technical (always loaded) - 3 files - Tier 3: Design (on-demand) - 9 files - Tier 4: Archive (rarely) - 10 files - Clear usage instructions for on-demand loading - GEMINI.md: Same tier structure + Gemini-specific state snapshot - Consistent with CLAUDE.md hierarchy - Preserved agent-specific context ## Content Optimization - PROJECT_CONTEXT.md: Removed verbose milestones (~160 lines) - Replaced with concise "Current Status" summary - Points to COMPLETED.md for history - TODO.md: Removed Task #51 detailed plan (~200 lines) - Marked Task #51 as completed - Kept only active/next tasks ## Impact - Context size: 70K → 29K tokens (58% reduction) - Root directory: 15 → 5 files (67% cleaner) - Tier 1-2 files: 7,329 words (well under 10K target) - Documented maintenance process for sustainability ## Files Changed Modified: CLAUDE.md, GEMINI.md, PROJECT_CONTEXT.md, TODO.md New: doc/COMPLETED.md, doc/CONTEXT_MAINTENANCE.md Moved: 10 technical docs from root to doc/
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-# Audio Peak Measurement Fix Summary
-
-## Issues Found and Fixed
-
-### Issue #1: Peak Measured at Wrong Time (❌ FIXED)
-**Problem:** Peak was measured when audio was written to ring buffer (~400ms before playback), causing visual effects to trigger 400ms early.
-
-**Solution:**
-- Added `get_realtime_peak()` to AudioBackend interface
-- Implemented real-time peak measurement in audio callback when samples are actually played
-- Updated main.cc and test_demo.cc to use `audio_get_realtime_peak()` instead of `synth_get_output_peak()`
-
-**Files Modified:**
-- src/audio/audio_backend.h
-- src/audio/miniaudio_backend.h/cc
-- src/audio/mock_audio_backend.h/cc
-- src/audio/wav_dump_backend.h/cc
-- src/audio/jittered_audio_backend.h/cc
-- src/audio/audio.h/cc
-- src/main.cc
-- src/test_demo.cc
-- src/tests/test_audio_backend.cc
-
-### Issue #2: Peak Decay Too Slow (❌ FIXED)
-**Problem:** Peak decay rate of 0.95 per callback meant visual effects stayed bright for ~6 seconds after a drum hit, causing constant flashing.
-
-**Root Cause Analysis:**
-- Decay rate: 0.95 per callback
-- Callback interval: ~128ms
-- Time to decay to 10%: **~5.76 seconds** (45 callbacks)
-- Result: Screen stays white for 6+ seconds after each drum hit
-
-**Solution:**
-- Changed decay rate from 0.95 to 0.7
-- New decay timing:
- - 50% intensity: ~256ms (2 callbacks)
- - 10% intensity: ~1.15 seconds (9 callbacks)
-- Result: Quick flash with smooth fade, proper visual sync
-
-**Decay Comparison:**
-```
-Old (0.95): ████████████████████████████ (6 seconds to fade)
-New (0.7): ████ (1 second to fade)
-```
-
-**File Modified:**
-- src/audio/miniaudio_backend.cc (line 164)
-
-## Verification
-
-✅ All 27 tests pass
-✅ demo64k builds successfully
-✅ test_demo builds successfully
-✅ Peak decay timing verified mathematically
-✅ Audio-visual sync should now be accurate
-
-## Testing Instructions
-
-Run test_demo to verify the fix:
-```bash
-./build/test_demo
-```
-
-Expected behavior:
-- Screen should flash white on drum hits (every ~0.5 seconds)
-- Flash should fade quickly (~1 second)
-- No constant white screen
-- Audio and visual should be synchronized
-
-## Known Build Issues (Pre-existing)
-
-The following tests have linker errors (unrelated to peak measurement fix):
-- test_effect_base (missing WebGPUTestFixture)
-- test_post_process_helper (missing main)
-- test_texture_manager (missing main)
-- test_demo_effects (missing main)
-
-These appear to be incomplete test implementations and should be addressed separately.