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authorskal <pascal.massimino@gmail.com>2026-01-31 14:02:03 +0100
committerskal <pascal.massimino@gmail.com>2026-01-31 14:02:03 +0100
commit50d4bd635a5fd8aaf6f19b713c10bbb445301b97 (patch)
tree185d5e9154cee24de88419ce87cf665601b4166f /HOWTO.md
parente3daca37aa134a6885c8ae5c508c3d7f7bfc600a (diff)
Finalize Windows port with size analysis reporting and updated docs
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@@ -40,18 +40,14 @@ cmake --build build
```
In this mode, the demo will always start in fullscreen.
-### Packed Build (Binary Crunching)
+### Windows (Wine)
-To build the stripped binary and compress it, run the `final` target:
+If you are on macOS and want to test the Windows build:
-```bash
-cmake --build build --target final
-```
-Alternatively, you can run the script directly:
-```bash
-./scripts/crunch_demo.sh
-```
-This requires `gzexe` (macOS) or `UPX` (Linux/Windows) to be installed.
+1. Build it: `./scripts/build_win.sh`
+2. Run it: `./scripts/run_win.sh`
+
+Note: WebGPU support in Wine requires a Vulkan-capable backend (like MoltenVK on macOS).
## Testing