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| author | skal <pascal.massimino@gmail.com> | 2026-02-14 19:05:34 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-14 19:05:34 +0100 |
| commit | b8d4a815453acac752c6fb3c56d047e39a76fd05 (patch) | |
| tree | e8b49ac34aed2b5cfbdbdc4a4c99903fbd709cef /GEMINI.md | |
| parent | 57aeae226617dbce364716f2d4e7c4aaa6271c1d (diff) | |
feat(gpu): add SDF camera infrastructure and effect base class
Add unified camera system for SDF raymarching effects:
- CameraParams struct (80 bytes): inv_view matrix + FOV/near/far/aspect
- SDFEffect base class: manages camera uniform, provides update_camera() helpers
- camera_common.wgsl: getCameraRay(), position/forward/up/right extractors
- SDFTestEffect: working example with orbiting camera + animated sphere
Refactor effect headers:
- Extract class definitions from demo_effects.h to individual .h files
- Update includes in .cc files to use specific headers
- Cleaner compilation dependencies, faster incremental builds
Documentation:
- Add SDF_EFFECT_GUIDE.md with complete workflow
- Update ARCHITECTURE.md, UNIFORM_BUFFER_GUIDELINES.md
- Update EFFECT_WORKFLOW.md, CONTRIBUTING.md
Tests: 34/34 passing, SDFTestEffect validated
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'GEMINI.md')
| -rw-r--r-- | GEMINI.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -119,6 +119,7 @@ IMPORTANT: - **CNNv2 Training Pipeline:** Fixed critical checkpointing bugs and streamlined the output of the training scripts for faster iteration. - **Effect Render API Refactor:** Simplified the `Effect::render` API and fixed uniform initialization bugs across 19 effects. - **CNN Shader Testing Tool:** Implemented `tools/cnn_test` for offline GPU-accelerated validation of trained CNN models. + - **Effect Source Hierarchy Cleanup**: Refactored the effects system by splitting `src/gpu/demo_effects.h` into individual header files for each effect, creating 10 new headers, moving class definitions, updating `.cc` files with new includes, fixing missing `#include` statements, creating a common `particle_defs.h`, and cleaning up `demo_effects.h`. Verified by passing all 34 tests. handoff(Gemini): </recent_actions> <task_state> |
