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authorskal <pascal.massimino@gmail.com>2026-02-02 08:10:49 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 08:10:49 +0100
commit4504ecfbe4ec28e949665118c2dea26bba2c4b7f (patch)
treef44b6933ff3e2a7ee2f3c15b78af5c3d3b582263
parent8462a3ed90d75ee083c765996273fce5ef36004a (diff)
push test #3
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@@ -34,4 +34,3 @@ our AssetManager or as c++ code directly)
How to handle transparency? Multi-Ray-casting?
We need to think about the lighting strategy.
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