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| author | skal <pascal.massimino@gmail.com> | 2026-02-06 18:35:29 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-06 18:35:29 +0100 |
| commit | 0911bfc9b014e02f1dd9d631f39c64a8b1717118 (patch) | |
| tree | 1091758098f70c0d93edb0f69885ccfebcb1adb2 /.gitignore | |
| parent | 69fd884aaec5523871696149cd39aff6b10c9397 (diff) | |
fix(test_mesh): Add missing include and wrap debug calls in STRIP_ALL guards
FIXES:
- Added missing include: util/asset_manager_utils.h for MeshVertex struct
- Wrapped Renderer3D::SetDebugEnabled() call in #if !defined(STRIP_ALL)
- Wrapped GetVisualDebug() call in #if !defined(STRIP_ALL)
ISSUE:
test_mesh.cc failed to compile with 8 errors:
- MeshVertex undeclared (missing include)
- SetDebugEnabled/GetVisualDebug unavailable (conditionally compiled methods)
SOLUTION:
Both methods are only available when STRIP_ALL is not defined (debug builds).
Wrapped usage in matching conditional compilation guards.
Build verified: test_mesh compiles successfully.
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions
