summaryrefslogtreecommitdiff
path: root/src/gpu/effects/gaussian_blur_effect.cc
blob: 0b55bb045155c27fa826cb546a2e7590c77255ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
// This file is part of the 64k demo project.
// It implements the GaussianBlurEffect.

#include "gpu/demo_effects.h"
#include "gpu/gpu.h"

// --- GaussianBlurEffect ---
GaussianBlurEffect::GaussianBlurEffect(WGPUDevice device, WGPUQueue queue,
                                       WGPUTextureFormat format)
    : device_(device), queue_(queue) {
  uniforms_ =
      gpu_create_buffer(device, sizeof(float) * 4,
                        WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
  pipeline_ =
      create_post_process_pipeline(device, format, gaussian_blur_shader_wgsl);
}
void GaussianBlurEffect::render(WGPURenderPassEncoder pass, float t, float b,
                                float i, float a) {
  struct {
    float t, b, i, a;
  } u = {t, b, i, a};
  wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u));
  PostProcessEffect::render(pass, t, b, i, a);
}
void GaussianBlurEffect::update_bind_group(WGPUTextureView v) {
  pp_update_bind_group(device_, pipeline_, &bind_group_, v, uniforms_);
}