// MQ Synthesizer // Replica oscillator bank for sinusoidal synthesis // Evaluate cubic bezier curve at time t function evalBezier(curve, t) { const dt = curve.t3 - curve.t0; if (dt <= 0) return curve.v0; let u = (t - curve.t0) / dt; u = Math.max(0, Math.min(1, u)); const u1 = 1.0 - u; return u1*u1*u1 * curve.v0 + 3*u1*u1*u * curve.v1 + 3*u1*u*u * curve.v2 + u*u*u * curve.v3; } // Deterministic LCG PRNG function randFloat(seed, min, max) { seed = (1664525 * seed + 1013904223) % 0x100000000; return min + (seed / 0x100000000) * (max - min); } // Synthesize audio from MQ partials // partials: array of {freqCurve, ampCurve, replicas?} // replicas: {offsets, decay_alpha, jitter, spread_above, spread_below} // integratePhase: true = accumulate 2π*f/SR per sample (correct for varying freq) // false = 2π*f*t (simpler, only correct for constant freq) function synthesizeMQ(partials, sampleRate, duration, integratePhase = true, options = {}) { const numSamples = Math.floor(sampleRate * duration); const pcm = new Float32Array(numSamples); const jitterMult = options.disableJitter ? 0 : 1; const spreadMult = options.disableSpread ? 0 : 1; const defaultReplicas = { offsets: [1.0], decay_alpha: 0.1, jitter: 0.05, spread_above: 0.02, spread_below: 0.02 }; // Pre-build per-partial configs with fixed spread/jitter and phase accumulators const configs = []; for (let p = 0; p < partials.length; ++p) { const rep = partials[p].replicas != null ? partials[p].replicas : defaultReplicas; const offsets = rep.offsets != null ? rep.offsets : [1.0]; const decay_alpha = rep.decay_alpha != null ? rep.decay_alpha : 0.0; const jitter = rep.jitter != null ? rep.jitter : 0.0; const spread_above = rep.spread_above != null ? rep.spread_above : 0.0; const spread_below = rep.spread_below != null ? rep.spread_below : 0.0; const replicaData = []; for (let r = 0; r < offsets.length; ++r) { // Fixed per-replica spread (frequency detuning) and initial phase (jitter) const spread = spreadMult * randFloat(p * 67890 + r * 999, -spread_below, spread_above); const initPhase = randFloat(p * 67890 + r, 0.0, 1.0) * (jitter * jitterMult) * 2.0 * Math.PI; replicaData.push({ratio: offsets[r], spread, phase: initPhase}); } configs.push({ fc: partials[p].freqCurve, ac: partials[p].ampCurve, decay_alpha, replicaData }); } for (let i = 0; i < numSamples; ++i) { const t = i / sampleRate; let sample = 0.0; for (let p = 0; p < configs.length; ++p) { const {fc, ac, decay_alpha, replicaData} = configs[p]; if (t < fc.t0 || t > fc.t3) continue; const f0 = evalBezier(fc, t); const A0 = evalBezier(ac, t); for (let r = 0; r < replicaData.length; ++r) { const rep = replicaData[r]; const f = f0 * rep.ratio * (1.0 + rep.spread); const A = A0 * Math.exp(-decay_alpha * Math.abs(f - f0)); let phase; if (integratePhase) { rep.phase += 2.0 * Math.PI * f / sampleRate; phase = rep.phase; } else { phase = 2.0 * Math.PI * f * t + rep.phase; } sample += A * Math.sin(phase); } } pcm[i] = sample; } // Normalize let maxAbs = 0; for (let i = 0; i < numSamples; ++i) maxAbs = Math.max(maxAbs, Math.abs(pcm[i])); if (maxAbs > 1.0) { for (let i = 0; i < numSamples; ++i) pcm[i] /= maxAbs; } return pcm; }