// audio_test_fixture.cc - RAII wrapper for AudioEngine lifecycle // Simplifies audio test setup and teardown #include "audio_test_fixture.h" AudioTestFixture::AudioTestFixture() { m_engine.init(); } AudioTestFixture::~AudioTestFixture() { m_engine.shutdown(); } void AudioTestFixture::load_music(const TrackerScore* score, const NoteParams* samples, const AssetId* assets, uint32_t count) { m_engine.load_music_data(score, samples, assets, count); }