// This file is part of the 64k demo project. // It declares helper functions for post-processing effects. #pragma once #include "gpu/gpu.h" // Helper to create a standard post-processing pipeline WGPURenderPipeline create_post_process_pipeline(WGPUDevice device, WGPUTextureFormat format, const char* shader_code); // Helper to update bind group for post-processing effects void pp_update_bind_group(WGPUDevice device, WGPURenderPipeline pipeline, WGPUBindGroup* bind_group, WGPUTextureView input_view, GpuBuffer uniforms);