// This file is part of the 64k demo project. // This file previously contained implementations of demo effects and shaders. // Its content has been split into individual effect files and helper files. #include "gpu/demo_effects.h" // Auto-generated function to populate the timeline void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format) { // This function is defined in src/generated/timeline.cc // and its definition should not be here. // This file is now essentially a placeholder that includes the main effects // header. }