// Auto-generated by seq_compiler. Do not edit. #include "gpu/demo_effects.h" #include "gpu/effect.h" float GetDemoDuration() { return 16.000000f; } void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format) { { auto seq = std::make_shared(); seq->add_effect(std::make_shared(device, queue, format), 0.0f, 16.0f, 0); main_seq.add_sequence(seq, 0.0f, 0); } }