// This file is part of the 64k demo project. // It declares the SolarizeEffect. #pragma once #include "gpu/effect.h" class SolarizeEffect : public PostProcessEffect { public: SolarizeEffect(const GpuContext& ctx); void render(WGPURenderPassEncoder pass, const CommonPostProcessUniforms& uniforms) override; void update_bind_group(WGPUTextureView input_view) override; private: };