#!/bin/sh # generate some assets # Ensure tools are built cmake --build build --target spectool asset_packer # Analyze drum sounds ./build/spectool analyze ./assets/wav/kick/Glum\ Kick.wav ./assets/final/kick1.spec ./build/spectool analyze ./assets/wav/snare/Snare\ \(24\).wav ./assets/final/snare1.spec ./build/spectool analyze ./assets/wav/hh/hammock\ hh.wav ./assets/final/hihat1.spec # Pack assets into source tree (as requested by Task 9) ./build/asset_packer ./assets/final/demo_assets.txt ./src/assets.h ./src/assets_data.cc