# External Dependencies and Includes # Finds and configures external libraries (WGPU, GLFW, platform libs) set(CORE_INCLUDES src third_party) if(DEMO_CROSS_COMPILE_WIN32) add_definitions(-DDEMO_CROSS_COMPILE_WIN32) set(WINDOWS_DEPS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/third_party/windows") set(WGPU_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include") set(WGPU_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libwgpu_native.dll.a") set(GLFW3_INCLUDE_DIR "${WINDOWS_DEPS_DIR}/include") set(GLFW3_LIBRARY "${WINDOWS_DEPS_DIR}/lib/libglfw3.a") list(APPEND CORE_INCLUDES ${WGPU_INCLUDE_DIR} ${WGPU_INCLUDE_DIR}/webgpu ${GLFW3_INCLUDE_DIR}) set(DEMO_LIBS ${GLFW3_LIBRARY} ${WGPU_LIBRARY} -lgdi32 -lws2_32 -luser32 -lkernel32 -lshell32 -ladvapi32 -ldwmapi) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc -static-libstdc++") else() find_library(WGPU_LIBRARY NAMES wgpu_native libwgpu_native REQUIRED) find_path(WGPU_ROOT_INCLUDE_DIR NAMES wgpu.h REQUIRED) list(APPEND CORE_INCLUDES ${WGPU_ROOT_INCLUDE_DIR} ${WGPU_ROOT_INCLUDE_DIR}/webgpu-headers) find_package(glfw3 REQUIRED) set(DEMO_LIBS glfw ${WGPU_LIBRARY}) endif() list(APPEND CORE_INCLUDES third_party/glfw3webgpu) include_directories(${CORE_INCLUDES}) if(APPLE) set_source_files_properties(src/platform/platform.cc third_party/glfw3webgpu/glfw3webgpu.c PROPERTIES COMPILE_FLAGS "-x objective-c++") list(APPEND DEMO_LIBS "-framework Metal" "-framework Foundation" "-framework Cocoa" "-framework QuartzCore") elseif(NOT DEMO_CROSS_COMPILE_WIN32) list(APPEND DEMO_LIBS pthread m dl) endif()