# Minimal drum beat for audio/visual sync testing # Pattern: kick-snare-kick-snare, crash every 4th bar # Includes NOTE_A4 (440 Hz) at start of each bar for testing # # TIMING: Unit-less (1 unit = 4 beats at 120 BPM = 2 seconds) # Pattern events use unit-less time (0.0-1.0 for 4-beat pattern) # Score triggers use unit-less time SAMPLE ASSET_KICK_1 SAMPLE ASSET_SNARE_1 SAMPLE ASSET_CRASH_1 PATTERN drums_basic LENGTH 1.0 0.00, ASSET_KICK_1, 1.0, 0.0 0.00, NOTE_A4, 0.5, 0.0 0.25, ASSET_SNARE_1, 0.9, 0.0 0.50, ASSET_KICK_1, 1.0, 0.0 0.75, ASSET_SNARE_1, 0.9, 0.0 PATTERN drums_with_crash LENGTH 1.0 0.00, ASSET_KICK_1, 1.0, 0.0 0.00, ASSET_CRASH_1, 0.85, 0.0 0.00, NOTE_A4, 0.5, 0.0 0.25, ASSET_SNARE_1, 0.9, 0.0 0.50, ASSET_KICK_1, 1.0, 0.0 0.75, ASSET_SNARE_1, 0.9, 0.0 SCORE 0.0, drums_basic 1.0, drums_basic 2.0, drums_with_crash 3.0, drums_basic 4.0, drums_basic 5.0, drums_basic 6.0, drums_with_crash 7.0, drums_basic