# To-Do List **High-level task tracker.** See individual design docs for implementation details. **Completed tasks:** `doc/COMPLETED.md` --- ## Priority 1: Spectral Brush Editor (Task #5) [IN PROGRESS] Procedural spectrogram tool: 50-100× compression (5 KB .spec → ~100 bytes C++). **Design:** `doc/SPECTRAL_BRUSH_EDITOR.md` --- ## ~~Priority 2: Workspace System (Task #77)~~ [COMPLETED] Self-contained workspaces for parallel demo development. **Design:** `doc/WORKSPACE_SYSTEM.md` **Usage:** `cmake -B build -DDEMO_WORKSPACE=main` --- ## Priority 2: CNN v2 - Parametric Static Features (Task #85) [PLANNING] Enhanced CNN post-processing with multi-dimensional feature inputs. **Design:** `doc/CNN_V2.md` **Implementation phases:** 1. Static features compute shader (RGBD + UV + sin encoding + bias) 2. C++ effect class (multi-pass layer execution) 3. Training pipeline (PyTorch f32 → f16 export) 4. Validation tooling (end-to-end checkpoint testing) **Key improvements over v1:** - 7D static feature input (vs 4D RGB) - Per-layer configurable kernels (1×1, 3×3, 5×5) - Float16 weight storage (~6.4 KB vs 3.2 KB) **Target:** <10 KB for 64k demo constraint --- ## Priority 3: 3D System Enhancements (Task #18) Pipeline for importing complex 3D scenes to replace hardcoded geometry. **Status:** C++ object data loading complete. Shader SDF integration pending. --- ## Priority 4: WGSL Modularization (Task #50) [RECURRENT] Ongoing shader code hygiene for granular, reusable snippets. --- ## Future: Size Optimization (64k Target) - Task #22: Windows Native Platform (Win32) - Task #28: Spectrogram Quantization - Task #34: Full STL Removal - Task #35: CRT Replacement **Measure:** `./scripts/measure_size.sh` --- **Backlog:** `doc/BACKLOG.md` for untriaged ideas