# Session Summary - February 7, 2026 ## Work Completed ### 1. GpuContext Refactor (2 commits) - **bd939ac** - Bundle GPU context into GpuContext struct - **8c9815a** - Store const GpuContext& in Effect base class - Simplified Effect API, eliminated triplet parameters - All 28 tests passing ### 2. Asset Regeneration Fix (1 commit) - **fb2aa8b** - Fix auto-regenerate assets after clean build - Added GENERATED properties to generated files - Added explicit library dependencies on generation targets - Updated seq_compiler to use GpuContext - Removed stale test asset files ### 3. Gantt Chart Tests (2 commits) - **9583dcc** - Add ASCII Gantt chart output test - **28a12a7** - Add HTML Gantt chart output test - Created test_gantt.seq (minimal test timeline) - Created bash test scripts for both output formats - All 30 tests passing (was 28) ## Current State - **Branch:** main - **Commits ahead:** 6 (unpushed) - **Tests:** 30/30 passing (100%) - **Build:** All targets clean - **Working tree:** Clean ## Commits Ready to Push ``` 28a12a7 test: Add HTML Gantt chart output test for seq_compiler 9583dcc test: Add Gantt chart output test for seq_compiler 652f3db docs: Add handoff for asset regeneration fix fb2aa8b fix: Auto-regenerate assets after clean build 8c9815a refactor: Store const GpuContext& in Effect base class bd939ac refactor: Bundle GPU context into GpuContext struct ``` ## Files Modified (Session Total) - CMakeLists.txt (+33 lines) - tools/seq_compiler.cc (GpuContext signature) - src/gpu/effect.h (const GpuContext& ctx_) - 16 effect files (ctx_.device/queue/format) - 3 new test files (test_gantt.seq, 2 bash scripts) - 3 handoff documents ## Next Steps - `git push` to sync with remote - Continue with Task #5 (Spectral Brush Editor) or other priorities --- **handoff(Claude):** Session complete. GpuContext refactor, asset regeneration fix, Gantt tests all done. 30/30 tests passing.