# Session Handoff - February 5, 2026 ## Work Completed ### Task #56: Audio Lifecycle Refactor - Phase 1 Implementation Implemented the first phase of the audio lifecycle refactor as documented in `doc/AUDIO_LIFECYCLE_REFACTOR.md`. **New Components Created:** 1. **SpectrogramResourceManager** (`src/audio/spectrogram_resource_manager.{h,cc}`) - Centralized resource loading and ownership management - Handles both asset spectrograms (from AssetManager) and procedural notes - Implements lazy loading strategy with metadata registration - Clear ownership rules: Assets borrowed, procedurals owned - Optional cache eviction support under `DEMO_ENABLE_CACHE_EVICTION` flag 2. **AudioEngine** (`src/audio/audio_engine.{h,cc}`) - Unified audio subsystem manager - Eliminates initialization order dependencies - Manages synth, tracker, and resource manager lifecycle - Timeline seeking support for debugging (under `!STRIP_ALL`) - Clean API: `init()`, `shutdown()`, `reset()`, `seek()` **Integration:** - Added new files to CMakeLists.txt audio library - Created comprehensive test suite (`src/tests/test_audio_engine.cc`) - All 20 tests passing (100% pass rate) **Key Features:** - Lazy loading: Resources registered but not loaded until needed - Manual preloading API for explicit control - Reset functionality for timeline seeking without memory leaks - Debug-only seeking support (`#if !defined(STRIP_ALL)`) - Zero impact on production builds **Bug Fixes:** - Fixed infinite recursion in `AudioEngine::tracker_reset()` (was calling itself instead of global function) **Testing:** - `test_audio_engine_lifecycle`: Verifies init/shutdown - `test_audio_engine_music_loading`: Verifies resource registration - `test_audio_engine_manual_resource_loading`: Tests lazy loading - `test_audio_engine_reset`: Validates state cleanup - `test_audio_engine_seeking`: Timeline seeking (commented out pending full integration) ## Current Status **Completed:** Phase 1 (Design & Prototype) of Task #56 **Ready for:** Phase 2 (Test Migration) - Update existing tests to use AudioEngine **Notes:** - Current implementation uses C-style global functions for synth/tracker (future phase will convert to member objects) - Lazy loading via tracker integration not yet implemented (requires tracker hooks) - Seeking API stubbed but functional - needs pre-warming implementation - All existing tests still passing (no regressions) ## Next Steps 1. **Phase 2: Test Migration** (3-5 days estimate) - Update `test_tracker.cc` to use AudioEngine - Update `test_tracker_timing.cc` - Update `test_variable_tempo.cc` - Update `test_wav_dump.cc` - Ensure 100% test pass rate 2. **Phase 3: Production Integration** (5-7 days estimate) - Update `audio.cc` to use AudioEngine internally - Update `main.cc` demo loop - Add backwards compatibility shims 3. **Phase 4: Cleanup** (2-3 days estimate) - Remove old global init functions - Update documentation ## Technical Debt Identified - Tracker doesn't notify AudioEngine when samples are triggered (needed for automatic lazy loading) - Pre-warming logic needs access to `g_tracker_score` to scan upcoming patterns - Seeking requires tracker support for silent updates (no audio triggering) ## Binary Size Impact Estimated overhead: ~700 bytes (within budget) - SpectrogramResourceManager: ~500 bytes - AudioEngine wrapper: ~200 bytes ## Files Changed **New Files:** - `src/audio/audio_engine.{h,cc}` - `src/audio/spectrogram_resource_manager.{h,cc}` - `src/tests/test_audio_engine.cc` **Modified Files:** - `CMakeLists.txt` (added new sources to audio library and test target) - `doc/AUDIO_LIFECYCLE_REFACTOR.md` (already updated in previous session) **Test Results:** ``` 100% tests passed, 0 tests failed out of 20 Total Test time (real) = 93.79 sec ```