From a109983c194c45ad85f0e481232bc605c7cfd85b Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 13 Feb 2026 08:34:24 +0100 Subject: Remediation: Implement shared common/shaders/ directory Eliminates 36 duplicate shader files across workspaces. Structure: - common/shaders/{math,render,compute}/ - Shared utilities (20 files) - workspaces/*/shaders/ - Workspace-specific only Changes: - Created common/shaders/ with math, render, compute subdirectories - Moved 20 common shaders from workspaces to common/ - Removed duplicates from test workspace - Updated assets.txt: ../../common/shaders/ references - Enhanced asset_packer.cc: filesystem path normalization for ../ resolution Implementation: Option 1 from SHADER_REUSE_INVESTIGATION.md - Single source of truth for common code - Workspace references via relative paths - Path normalization in asset packer handoff(Claude): Common shader directory implemented --- workspaces/test/shaders/ray_box.wgsl | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 workspaces/test/shaders/ray_box.wgsl (limited to 'workspaces/test/shaders/ray_box.wgsl') diff --git a/workspaces/test/shaders/ray_box.wgsl b/workspaces/test/shaders/ray_box.wgsl deleted file mode 100644 index d56ea1b..0000000 --- a/workspaces/test/shaders/ray_box.wgsl +++ /dev/null @@ -1,16 +0,0 @@ -struct RayBounds { - t_entry: f32, - t_exit: f32, - hit: bool, -}; - -fn ray_box_intersection(ro: vec3, rd: vec3, extent: vec3) -> RayBounds { - let inv_rd = 1.0 / rd; - let t0 = (-extent - ro) * inv_rd; - let t1 = (extent - ro) * inv_rd; - let tmin_vec = min(t0, t1); - let tmax_vec = max(t0, t1); - let t_entry = max(0.0, max(tmin_vec.x, max(tmin_vec.y, tmin_vec.z))); - let t_exit = min(tmax_vec.x, min(tmax_vec.y, tmax_vec.z)); - return RayBounds(t_entry, t_exit, t_entry <= t_exit); -} -- cgit v1.2.3