From a3583f4c704bb14e02f49cade6996e215d0ee6b4 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 16 Feb 2026 16:16:13 +0100 Subject: feat: Add FlashEffect for audio/visual sync testing - FlashEffect: Beat-synchronized white flash using ShaderComposer - Loads shader from assets (flash.wgsl) with sequence_uniforms include - Uses pow(1.0 - beat_phase, 4.0) for sharp flash at beat start - Updated test_demo.seq to use FlashEffect (was HeptagonEffect) - Added FlashEffect to test suite (test_demo_effects.cc) - Made cnn_test conditional on main workspace (fixes build error) - Flash intensity: 1.0 at beat start, fades to 0.0 by beat end Co-Authored-By: Claude Sonnet 4.5 --- workspaces/test/assets.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'workspaces/test/assets.txt') diff --git a/workspaces/test/assets.txt b/workspaces/test/assets.txt index 0f065d3..68d0ab3 100644 --- a/workspaces/test/assets.txt +++ b/workspaces/test/assets.txt @@ -74,6 +74,7 @@ SHADER_POSTPROCESS_INLINE, NONE, ../../common/shaders/postprocess_inline.wgsl, " SHADER_PASSTHROUGH_V2, NONE, ../../common/shaders/passthrough.wgsl, "Passthrough Shader" SHADER_GAUSSIAN_BLUR_V2, NONE, ../../common/shaders/gaussian_blur.wgsl, "Gaussian Blur Shader" SHADER_HEPTAGON_V2, NONE, ../../common/shaders/heptagon.wgsl, "Heptagon Shader" +SHADER_FLASH, NONE, shaders/flash.wgsl, "Flash Shader" # --- Test Assets (for test_assets.cc) --- TEST_ASSET_1, NONE, test_assets/test_asset_1.txt, "Test static asset" -- cgit v1.2.3