From fef418c8e839ae689aacb14264b0e9e3c3d1071d Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 9 Mar 2026 08:46:21 +0100 Subject: feat: register math/color_c64 snippet in ShaderComposer --- workspaces/main/assets.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'workspaces/main') diff --git a/workspaces/main/assets.txt b/workspaces/main/assets.txt index e41ff87..a3b1165 100644 --- a/workspaces/main/assets.txt +++ b/workspaces/main/assets.txt @@ -77,6 +77,7 @@ DODECAHEDRON, MESH, obj/dodecahedron.obj, "A dodecahedron mesh" SHADER_RENDER_FULLSCREEN_VS, WGSL, ../../src/shaders/render/fullscreen_vs.wgsl, "Fullscreen Vertex Shader" SHADER_RENDER_FULLSCREEN_UV_VS, WGSL, ../../src/shaders/render/fullscreen_uv_vs.wgsl, "Fullscreen Vertex Shader + UV" SHADER_MATH_COLOR, WGSL, ../../src/shaders/math/color.wgsl, "Color Functions" +SHADER_MATH_COLOR_C64, WGSL, ../../src/shaders/math/color_c64.wgsl, "C64 Palette and Bayer Dither" SHADER_MATH_UTILS, WGSL, ../../src/shaders/math/utils.wgsl, "Math Utilities" SHADER_RENDER_RAYMARCHING, WGSL, ../../src/shaders/render/raymarching.wgsl, "Raymarching Functions" SHADER_RENDER_RAYMARCHING_ID, WGSL, ../../src/shaders/render/raymarching_id.wgsl, "Raymarching-ID Functions" -- cgit v1.2.3