From 27c7dc36666c68a074028b43920665f1b2f091ec Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 13 Feb 2026 13:02:03 +0100 Subject: Add pop-punk drum track from documented sequence Converted track.md drum notation to .track format and integrated as main music. 165 BPM high-energy pattern with syncopated kicks, 16th note hi-hats, and break. - Add workspaces/main/pop_punk_drums.track (3 patterns, 4-bar sequence) - Add workspaces/main/track.md (notation reference) - Update workspace.cfg to use pop_punk_drums.track - Update BPM to 165 Co-Authored-By: Claude Sonnet 4.5 --- workspaces/main/workspace.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'workspaces/main/workspace.cfg') diff --git a/workspaces/main/workspace.cfg b/workspaces/main/workspace.cfg index be8c017..1c2f4c0 100644 --- a/workspaces/main/workspace.cfg +++ b/workspaces/main/workspace.cfg @@ -6,7 +6,7 @@ version = "1.0" [build] target = "demo64k" timeline = "timeline.seq" -music = "music.track" +music = "pop_punk_drums.track" assets = "assets.txt" asset_dirs = ["music/", "weights/", "obj/"] shader_dirs = ["shaders/"] @@ -15,4 +15,4 @@ shader_dirs = ["shaders/"] width = 1280 height = 720 duration = -1 -bpm = 120 +bpm = 165 -- cgit v1.2.3