From 7790472dabfa0ecd06f3408d847860ec6072866e Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 9 Feb 2026 18:51:54 +0100 Subject: feat: Implement workspace system (Task #77) Self-contained workspaces for parallel demo development. Structure: - workspaces/main,test - Demo-specific resources - assets/common - Shared resources - workspace.cfg - Configuration per workspace CMake integration: - DEMO_WORKSPACE option (defaults to main) - cmake/ParseWorkspace.cmake - Config parser - Workspace-relative asset/timeline/music paths Migration: - Main demo: demo.seq to workspaces/main/timeline.seq - Test demo: test_demo.seq to workspaces/test/timeline.seq - Common shaders: assets/common/shaders - Workspace shaders: workspaces/*/shaders Build: cmake -B build -DDEMO_WORKSPACE=main cmake -B build_test -DDEMO_WORKSPACE=test All tests passing (36/36). handoff(Claude): Task #77 workspace system complete. Both main and test workspaces build and pass all tests. Co-Authored-By: Claude Sonnet 4.5 --- workspaces/main/shaders/sdf_primitives.wgsl | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 workspaces/main/shaders/sdf_primitives.wgsl (limited to 'workspaces/main/shaders/sdf_primitives.wgsl') diff --git a/workspaces/main/shaders/sdf_primitives.wgsl b/workspaces/main/shaders/sdf_primitives.wgsl new file mode 100644 index 0000000..31bbe2d --- /dev/null +++ b/workspaces/main/shaders/sdf_primitives.wgsl @@ -0,0 +1,14 @@ +fn sdSphere(p: vec3, r: f32) -> f32 { + return length(p) - r; +} +fn sdBox(p: vec3, b: vec3) -> f32 { + let q = abs(p) - b; + return length(max(q, vec3(0.0))) + min(max(q.x, max(q.y, q.z)), 0.0); +} +fn sdTorus(p: vec3, t: vec2) -> f32 { + let q = vec2(length(p.xz) - t.x, p.y); + return length(q) - t.y; +} +fn sdPlane(p: vec3, n: vec3, h: f32) -> f32 { + return dot(p, n) + h; +} -- cgit v1.2.3