From eb15703a3f87e4eadc8839b06de12b9c6ec54023 Mon Sep 17 00:00:00 2001 From: skal Date: Fri, 13 Feb 2026 08:21:34 +0100 Subject: Refactor: Reorganize workspaces and remove assets/ directory MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Workspace structure now: - workspaces/{main,test}/obj/ (3D models) - workspaces/{main,test}/shaders/ (WGSL shaders) - workspaces/{main,test}/music/ (audio samples) Changes: - Moved workspaces/*/assets/music/ → workspaces/*/music/ - Updated assets.txt paths (assets/music/ → music/) - Moved test_demo.{seq,track} to tools/ - Moved assets/originals/ → tools/originals/ - Removed assets/common/ (legacy, duplicated in workspaces) - Removed assets/final/ (legacy, superseded by workspaces) - Updated hot-reload paths in main.cc - Updated CMake references for test_demo and validation - Updated gen_spectrograms.sh paths handoff(Claude): Workspace reorganization complete --- workspaces/main/assets.txt | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'workspaces/main/assets.txt') diff --git a/workspaces/main/assets.txt b/workspaces/main/assets.txt index 4f262ea..3ca0ace 100644 --- a/workspaces/main/assets.txt +++ b/workspaces/main/assets.txt @@ -2,22 +2,22 @@ # Asset Name, Compression Type, Filename/Placeholder, Description # --- Drum & Percussion Samples --- -KICK_1, NONE, assets/music/KICK_606.spec, "606 Kick" -KICK_2, NONE, assets/music/KICK_90S_2.spec, "90s Kick" -SNARE_1, NONE, assets/music/SNARE_808.spec, "808 Snare" -SNARE_2, NONE, assets/music/SNARE_909_TUNE_8.spec, "909 Snare" -SNARE_3, NONE, assets/music/SNARE_BLUE_ROOM.spec, "Snare Blue Room" -HIHAT_1, NONE, assets/music/HIHAT_CLOSED_DMX.spec, "DMX Closed Hi-hat" -HIHAT_2, NONE, assets/music/HIHAT_CLOSED_DUFF.spec, "Duff Closed Hi-hat" -HIHAT_3, NONE, assets/music/HIHAT_CLOSED_ER_1.spec, "ER-1 Closed Hi-hat" -CRASH_1, NONE, assets/music/CRASH_DMX.spec, "DMX Crash" -RIDE_1, NONE, assets/music/RIDE_CUP_1.spec, "Ride Cymbal" -SPLASH_1, NONE, assets/music/SPLASH_GROUNDED.spec, "Splash Cymbal" +KICK_1, NONE, music/KICK_606.spec, "606 Kick" +KICK_2, NONE, music/KICK_90S_2.spec, "90s Kick" +SNARE_1, NONE, music/SNARE_808.spec, "808 Snare" +SNARE_2, NONE, music/SNARE_909_TUNE_8.spec, "909 Snare" +SNARE_3, NONE, music/SNARE_BLUE_ROOM.spec, "Snare Blue Room" +HIHAT_1, NONE, music/HIHAT_CLOSED_DMX.spec, "DMX Closed Hi-hat" +HIHAT_2, NONE, music/HIHAT_CLOSED_DUFF.spec, "Duff Closed Hi-hat" +HIHAT_3, NONE, music/HIHAT_CLOSED_ER_1.spec, "ER-1 Closed Hi-hat" +CRASH_1, NONE, music/CRASH_DMX.spec, "DMX Crash" +RIDE_1, NONE, music/RIDE_CUP_1.spec, "Ride Cymbal" +SPLASH_1, NONE, music/SPLASH_GROUNDED.spec, "Splash Cymbal" # --- Melodic Samples --- -BASS_1, NONE, assets/music/BASS_GUITAR_FEEL.spec, "Bass Guitar" -BASS_2, NONE, assets/music/BASS_SYNTH_1.spec, "Synth Bass 1" -BASS_3, NONE, assets/music/SYNTH_BASS_DISTORT.spec, "Distorted Synth Bass" +BASS_1, NONE, music/BASS_GUITAR_FEEL.spec, "Bass Guitar" +BASS_2, NONE, music/BASS_SYNTH_1.spec, "Synth Bass 1" +BASS_3, NONE, music/SYNTH_BASS_DISTORT.spec, "Distorted Synth Bass" # --- Procedural Textures --- NOISE_TEX, PROC(gen_noise, 1234, 16), _, "Procedural noise texture for bump mapping" -- cgit v1.2.3