From 16cbcb6d9461d8d40eb69cdafef6b35368654b66 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 22 Mar 2026 12:34:29 +0100 Subject: feat(cnn_v3): add weight assets to assets.txt, update HOW_TO_CNN export docs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Add WEIGHTS_CNN_V3 and WEIGHTS_CNN_V3_FILM_MLP to workspaces/main/assets.txt - Add opencv-python and pillow to export_cnn_v3_weights.py uv inline deps - Update HOW_TO_CNN.md §3 export target → workspaces/main/weights/ - Update HOW_TO_CNN.md §4 weight loading → SafeGetAsset (asset system) handoff(Gemini): cnn_v3 weight assets registered; export and C++ load path documented --- workspaces/main/assets.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'workspaces/main/assets.txt') diff --git a/workspaces/main/assets.txt b/workspaces/main/assets.txt index 4cb4f40..0af8b7b 100644 --- a/workspaces/main/assets.txt +++ b/workspaces/main/assets.txt @@ -110,6 +110,8 @@ SHADER_CNN_V3_BOTTLENECK, WGSL, ../../cnn_v3/shaders/cnn_v3_bottleneck.wgsl, "CN SHADER_CNN_V3_DEC1, WGSL, ../../cnn_v3/shaders/cnn_v3_dec1.wgsl, "CNN v3 decoder level 1" SHADER_CNN_V3_DEC0, WGSL, ../../cnn_v3/shaders/cnn_v3_dec0.wgsl, "CNN v3 decoder level 0 + sigmoid output" SHADER_DEBUG_DEBUG_PRINT, WGSL, ../../src/shaders/debug/debug_print.wgsl, "Debug print snippet" +WEIGHTS_CNN_V3, BINARY, weights/cnn_v3_weights.bin, "CNN v3 conv weights (f16, 3928 bytes)" +WEIGHTS_CNN_V3_FILM_MLP, BINARY, weights/cnn_v3_film_mlp.bin, "CNN v3 FiLM MLP weights (f32, 3104 bytes)" # --- Sequence Shaders --- SHADER_SEQUENCE_V2_UNIFORMS, WGSL, ../../src/shaders/sequence_uniforms.wgsl, "Sequence Uniforms Snippet" -- cgit v1.2.3