From bf46e44e1cb6027a072819a2a3aa3be32651f6e1 Mon Sep 17 00:00:00 2001 From: skal Date: Tue, 3 Feb 2026 18:44:41 +0100 Subject: refactor: Task #20 - Platform & Code Hygiene - Consolidated all WebGPU shims and platform-specific logic into src/platform.h. - Refactored platform_init to return PlatformState by value and platform_poll to automatically refresh time and aspect_ratio. - Removed STL dependencies (std::map, std::vector, std::string) from AssetManager and Procedural subsystems. - Fixed Windows cross-compilation by adjusting include paths and linker flags in CMakeLists.txt and updating build_win.sh. - Removed redundant direct inclusions of GLFW/glfw3.h and WebGPU headers across the project. - Applied clang-format and updated documentation. handoff(Gemini): Completed Task #20 and 20.1. Platform abstraction is now unified, and core paths are STL-free. Windows build is stable. --- tools/spectool.cc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'tools/spectool.cc') diff --git a/tools/spectool.cc b/tools/spectool.cc index a069bfe..1dd4ceb 100644 --- a/tools/spectool.cc +++ b/tools/spectool.cc @@ -156,8 +156,7 @@ int play_spec(const char* in_path) { fread(spec_data.data(), sizeof(float), spec_data.size(), f_in); fclose(f_in); - PlatformState platform_state = {}; - platform_init(&platform_state, false, nullptr, nullptr); + PlatformState platform_state = platform_init(false, 100, 100); audio_init(); audio_start(); Spectrogram spec; -- cgit v1.2.3