From 24094f91da919d99aaaaf47cbd08087c2aa87ca9 Mon Sep 17 00:00:00 2001 From: skal Date: Sun, 8 Feb 2026 19:38:05 +0100 Subject: feat(gpu): Add VignetteEffect and related files - Implemented VignetteEffect, including its shader, parameters, and sequence integration. - Added VignetteEffect to demo_effects.h, shaders.cc/h, and asset definitions. - Updated seq_compiler to handle VignetteEffect parameters. - Added VignetteEffect to test suite and updated expected counts. - Ensured all changes build and tests pass. - Added vignette_effect.cc implementation file. - Updated CMakeLists.txt to include the new effect file. - Updated assets/demo.seq to include the VignetteEffect. - Updated assets/final/demo_assets.txt with the new shader asset. --- tools/seq_compiler.cc | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'tools/seq_compiler.cc') diff --git a/tools/seq_compiler.cc b/tools/seq_compiler.cc index 218ef93..0a17005 100644 --- a/tools/seq_compiler.cc +++ b/tools/seq_compiler.cc @@ -974,6 +974,24 @@ int main(int argc, char* argv[]) { } } + out_file << " seq->add_effect(std::make_shared<" + << eff.class_name << ">(ctx, p), " << eff.start << "f, " + << eff.end << "f, " << eff.priority << ");\n"; + out_file << " }\n"; + } else if (!eff.params.empty() && + eff.class_name == "VignetteEffect") { + // Generate parameter struct initialization for VignetteEffect + out_file << " {\n"; + out_file << " VignetteParams p;\n"; + + for (const auto& [key, value] : eff.params) { + if (key == "radius") { + out_file << " p.radius = " << value << "f;\n"; + } else if (key == "softness") { + out_file << " p.softness = " << value << "f;\n"; + } + } + out_file << " seq->add_effect(std::make_shared<" << eff.class_name << ">(ctx, p), " << eff.start << "f, " << eff.end << "f, " << eff.priority << ");\n"; -- cgit v1.2.3