From cccb09e478c419fb9f0da97b6e99bcf2c98bd751 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 31 Jan 2026 21:05:17 +0100 Subject: refactor: move generated asset files to src/generated/ - Updated CMakeLists.txt to generate assets.h and assets_data.cc in src/generated/. - Updated scripts/gen_assets.sh to reflect the new output location. - Modified asset_packer.cc to generate correct include paths in assets_data.cc. - Updated source files (main.cc, asset_manager.cc, test_assets.cc) to include headers from the 'generated/' subdirectory. - Ensured all targets have correct include paths to find generated headers. - Removed stale generated files from src/. --- tools/asset_packer.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tools/asset_packer.cc') diff --git a/tools/asset_packer.cc b/tools/asset_packer.cc index 24bdd26..6e939cf 100644 --- a/tools/asset_packer.cc +++ b/tools/asset_packer.cc @@ -52,7 +52,7 @@ int main(int argc, char *argv[]) { assets_data_cc_file << "// This file is auto-generated by asset_packer.cc. Do not edit.\n\n"; assets_data_cc_file << "#include \"util/asset_manager.h\"\n"; - assets_data_cc_file << "#include \"assets.h\"\n\n"; + assets_data_cc_file << "#include \"generated/assets.h\"\n\n"; std::string line; int asset_id_counter = 0; -- cgit v1.2.3