From d378da77eec4d506bc01e4c08c38644d72969cc7 Mon Sep 17 00:00:00 2001 From: skal Date: Wed, 11 Feb 2026 11:34:08 +0100 Subject: refactor: Simplify effect render API and fix uniform initialization MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Root cause: Uniform buffers created but not initialized before bind group creation, causing undefined UV coordinates in circle_mask_compute.wgsl. Changes: - Add get_common_uniforms() helper to Effect base class - Refactor render()/compute() signatures: 5 params → CommonPostProcessUniforms& - Fix uninitialized uniforms in CircleMaskEffect and CNNEffect - Update all 19 effect implementations and headers - Fix WGSL syntax error in FlashEffect (u.audio_intensity → audio_intensity) - Update test files (test_sequence.cc) Benefits: - Cleaner API: construct uniforms once per frame, reuse across effects - More maintainable: CommonPostProcessUniforms changes need no call site updates - Fixes UV coordinate bug in circle_mask_compute.wgsl All 36 tests passing (100%) handoff(Claude): Effect API refactor complete --- src/tests/assets/test_sequence.cc | 27 +++++++++------------------ 1 file changed, 9 insertions(+), 18 deletions(-) (limited to 'src/tests') diff --git a/src/tests/assets/test_sequence.cc b/src/tests/assets/test_sequence.cc index d79ec1d..44aac46 100644 --- a/src/tests/assets/test_sequence.cc +++ b/src/tests/assets/test_sequence.cc @@ -38,22 +38,16 @@ class DummyEffect : public Effect { void start() override { ++start_calls; } - void render(WGPURenderPassEncoder pass, float time, float beat, - float intensity, float aspect_ratio) override { + void render(WGPURenderPassEncoder pass, + const CommonPostProcessUniforms& uniforms) override { ++render_calls; (void)pass; - (void)time; - (void)beat; - (void)intensity; - (void)aspect_ratio; + (void)uniforms; } - void compute(WGPUCommandEncoder encoder, float time, float beat, - float intensity, float aspect_ratio) override { + void compute(WGPUCommandEncoder encoder, + const CommonPostProcessUniforms& uniforms) override { (void)encoder; - (void)time; - (void)beat; - (void)intensity; - (void)aspect_ratio; + (void)uniforms; } void end() override { ++end_calls; @@ -77,14 +71,11 @@ class DummyPostProcessEffect : public PostProcessEffect { ++init_calls; (void)demo; } - void render(WGPURenderPassEncoder pass, float time, float beat, - float intensity, float aspect_ratio) override { + void render(WGPURenderPassEncoder pass, + const CommonPostProcessUniforms& uniforms) override { ++render_calls; (void)pass; - (void)time; - (void)beat; - (void)intensity; - (void)aspect_ratio; + (void)uniforms; } void update_bind_group(WGPUTextureView input_view) override { ++update_bind_group_calls; -- cgit v1.2.3