From 17b8ffac48643040cddfb0a51025bab62245326f Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 09:20:19 +0100 Subject: refactor: Move platform files to src/platform/ subdirectory MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Reorganized platform windowing code into dedicated subdirectory for better organization and consistency with other subsystems (audio/, gpu/, 3d/). Changes: - Created src/platform/ directory - Moved src/platform.{h,cc} → src/platform/platform.{h,cc} - Updated 11 include paths: "platform.h" → "platform/platform.h" - src/main.cc, src/test_demo.cc - src/gpu/gpu.{h,cc} - src/platform/platform.cc (self-include) - 6 test files - Updated CMakeLists.txt PLATFORM_SOURCES variable Verification: ✓ All targets build successfully (demo64k, test_demo, test_platform) ✓ test_platform passes (70% coverage maintained) ✓ demo64k smoke test passed This completes the platform code reorganization side quest. No functional changes, purely organizational. --- src/tests/test_3d_physics.cc | 2 +- src/tests/test_3d_render.cc | 2 +- src/tests/test_mesh.cc | 2 +- src/tests/test_platform.cc | 2 +- src/tests/test_shader_compilation.cc | 2 +- src/tests/test_texture_manager.cc | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/tests') diff --git a/src/tests/test_3d_physics.cc b/src/tests/test_3d_physics.cc index 0dfe1ce..eb1f5ef 100644 --- a/src/tests/test_3d_physics.cc +++ b/src/tests/test_3d_physics.cc @@ -9,7 +9,7 @@ #include "3d/scene.h" #include "gpu/effects/shaders.h" #include "gpu/texture_manager.h" -#include "platform.h" +#include "platform/platform.h" #include "procedural/generator.h" #include #include diff --git a/src/tests/test_3d_render.cc b/src/tests/test_3d_render.cc index 00de60e..d9fb118 100644 --- a/src/tests/test_3d_render.cc +++ b/src/tests/test_3d_render.cc @@ -8,7 +8,7 @@ #include "generated/assets.h" #include "gpu/effects/shaders.h" #include "gpu/texture_manager.h" -#include "platform.h" +#include "platform/platform.h" #include "procedural/generator.h" #include #include diff --git a/src/tests/test_mesh.cc b/src/tests/test_mesh.cc index 55de3a9..7f898c4 100644 --- a/src/tests/test_mesh.cc +++ b/src/tests/test_mesh.cc @@ -7,7 +7,7 @@ #include "3d/scene.h" #include "gpu/effects/shaders.h" #include "gpu/texture_manager.h" -#include "platform.h" +#include "platform/platform.h" #include "util/asset_manager_utils.h" #include #include "procedural/generator.h" diff --git a/src/tests/test_platform.cc b/src/tests/test_platform.cc index 80016ec..feac14b 100644 --- a/src/tests/test_platform.cc +++ b/src/tests/test_platform.cc @@ -1,7 +1,7 @@ // Tests for platform windowing and input abstraction. // Covers basic lifecycle, time queries, and string view helpers. -#include "platform.h" +#include "platform/platform.h" #include #include #include diff --git a/src/tests/test_shader_compilation.cc b/src/tests/test_shader_compilation.cc index 8b3b5f5..fdd71b8 100644 --- a/src/tests/test_shader_compilation.cc +++ b/src/tests/test_shader_compilation.cc @@ -8,7 +8,7 @@ #include "generated/assets.h" #include "gpu/effects/shader_composer.h" #include "gpu/effects/shaders.h" -#include "platform.h" +#include "platform/platform.h" #include #include #include diff --git a/src/tests/test_texture_manager.cc b/src/tests/test_texture_manager.cc index 75d897d..47c3f9f 100644 --- a/src/tests/test_texture_manager.cc +++ b/src/tests/test_texture_manager.cc @@ -3,7 +3,7 @@ // with valid device). #include "gpu/texture_manager.h" -#include "platform.h" +#include "platform/platform.h" #include "procedural/generator.h" #include -- cgit v1.2.3