From 4965202fb03299fc351f20eb2eb13f3fa30f6704 Mon Sep 17 00:00:00 2001 From: skal Date: Sat, 7 Feb 2026 09:46:12 +0100 Subject: test: Add GPU effects test infrastructure (Phase 1 Foundation) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Creates shared testing utilities for headless GPU effect testing. Enables testing visual effects without windows (CI-friendly). New Test Infrastructure (8 files): - webgpu_test_fixture.{h,cc}: Shared WebGPU initialization * Handles Win32 (old API) vs Native (new callback info structs) * Graceful skip if GPU unavailable * Eliminates 100+ lines of boilerplate per test - offscreen_render_target.{h,cc}: Headless rendering ("frame sink") * Creates offscreen WGPUTexture for rendering without windows * Pixel readback via wgpuBufferMapAsync for validation * 262,144 byte framebuffer (256x256 BGRA8) - effect_test_helpers.{h,cc}: Reusable validation utilities * has_rendered_content(): Detects non-black pixels * all_pixels_match_color(): Color matching with tolerance * hash_pixels(): Deterministic output verification (FNV-1a) - test_effect_base.cc: Comprehensive test suite (7 tests, all passing) * WebGPU fixture lifecycle * Offscreen rendering and pixel readback * Effect construction and initialization * Sequence add_effect and activation logic * Pixel validation helpers Coverage Impact: - GPU test infrastructure: 0% → Foundation ready for Phase 2 - Next: Individual effect tests (FlashEffect, GaussianBlur, etc.) Size Impact: ZERO - All test code wrapped in #if !defined(STRIP_ALL) - Test executables separate from demo64k - No impact on final binary (verified with guards) Test Output: ✓ 7/7 tests passing ✓ WebGPU initialization (adapter + device) ✓ Offscreen render target creation ✓ Pixel readback (262,144 bytes) ✓ Effect initialization via Sequence ✓ Sequence activation logic ✓ Pixel validation helpers Technical Details: - Uses WGPUTexelCopyTextureInfo/BufferInfo (not deprecated ImageCopy*) - Handles WGPURequestAdapterCallbackInfo (native) vs old API (Win32) - Polls wgpuInstanceProcessEvents for async operations - MapAsync uses WGPUMapMode_Read for pixel readback Analysis Document: - GPU_EFFECTS_TEST_ANALYSIS.md: Full roadmap (Phases 1-4, 44 hours) - Phase 1 complete, Phase 2 ready (individual effect tests) Co-Authored-By: Claude Sonnet 4.5 --- src/tests/webgpu_test_fixture.h | 54 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 src/tests/webgpu_test_fixture.h (limited to 'src/tests/webgpu_test_fixture.h') diff --git a/src/tests/webgpu_test_fixture.h b/src/tests/webgpu_test_fixture.h new file mode 100644 index 0000000..2c700a4 --- /dev/null +++ b/src/tests/webgpu_test_fixture.h @@ -0,0 +1,54 @@ +// This file is part of the 64k demo project. +// It provides shared WebGPU initialization for GPU tests. +// Eliminates boilerplate and enables graceful skipping if GPU unavailable. + +#pragma once + +#include "platform/platform.h" + +// Shared test fixture for WebGPU tests +// Handles device/queue initialization and cleanup +class WebGPUTestFixture { + public: + WebGPUTestFixture(); + ~WebGPUTestFixture(); + + // Initialize WebGPU device and queue + // Returns true on success, false if GPU unavailable (test should skip) + bool init(); + + // Cleanup resources + void shutdown(); + + // Accessors + WGPUInstance instance() const { return instance_; } + WGPUDevice device() const { return device_; } + WGPUQueue queue() const { return queue_; } + WGPUTextureFormat format() const { return WGPUTextureFormat_BGRA8Unorm; } + + // Check if fixture is ready + bool is_initialized() const { return device_ != nullptr; } + + private: + WGPUInstance instance_ = nullptr; + WGPUAdapter adapter_ = nullptr; + WGPUDevice device_ = nullptr; + WGPUQueue queue_ = nullptr; + + // Callback state for async device request + struct RequestState { + WGPUAdapter adapter = nullptr; + WGPUDevice device = nullptr; + bool done = false; + }; + + static void adapter_callback(WGPURequestAdapterStatus status, + WGPUAdapter adapter, + const char* message, + void* userdata); + + static void device_callback(WGPURequestDeviceStatus status, + WGPUDevice device, + const char* message, + void* userdata); +}; -- cgit v1.2.3